Sunlight glaring through the windshield. Your favorite songs blasting through the speakers. Candy bar wrappers piled next to a warm drink in the cheap plastic cupholder. Your companion riding in the passenger seat, snapping pictures of landmarks as you settle into the hypnotic rhythm of the road. But be careful as this fun road trip could get dangerous as...
This expansion for Death Valley consists of 6 more cards, letting you customize the deck before playing Death Valley. Before play, organize all the base game and expansion cards by hazard type. Then select 3 Animal, 4 Flood, 5 Terrain, and 6 Heat cards to shuffle into the deck. Unselected cards will not be used. Includes Vultures, Panamint City, Red...
Death Valley: Highs & Lows is the second entry in the Death Valley series. Its 18 cards can be played as a standalone game or combined with the previous Death Valley game to create an all-new set of 18 cards every time you play. In this tableau-buillding game for 1-2 players, each traveler is striving to assemble the best mix of cards in their Journey and...
Abstracted land, sea, and air game. 9-day turns, so a normal 8Dec41-6Mar42game is 10 turns, although the game can be shortened by an even earlier Japanese victory or lengthened by a stubborn, crafty Allied/ABDA defense. Individual battleships and carriers, otherwise usually 2-cruiser, 4-destroyer and 6-transport divisions, air squadrons, and regiment or...
You’re an engineer, and your ability to build and repair bots shines through, turning toasters into gladiators. Business is booming, and you need to get rid of the inconvenient competition. -- Debris is a fast-paced, crafting & brawling card game for 2 players. Each player starts with a companion and a handful of debris cards. Each turn, players use debris...
Decampment is a free roam survival board game in which you and up to three other players battle the Esoteric Order of Dagon and each other while collecting four keys in order to escape from the town of Innsmouth. Decampment is the first game to be released by F Squared Game, an upcoming tabletop game company created by two friends who were inspired by the...
DECK 52: Final Bus is a fast-paced solo card game set in a radioactive wasteland. Strategize to survive enemies, obstacles, and dwindling resources as you fight to reach a safe haven. Play standalone missions or link multiple missions together for a deeper adventure, where choices and outcomes from one mission carry over to the next. Progressively harder...
Who will seize the title of the most daring pirate? DeckHand is an immersive pirate-themed deck-building card game. Craft your unique deck from a diverse set of 63 cards, each offering distinct effects. The dynamic board state influences your choices as you engage in cunning plays and interactions. Players take turns accumulating gold coins and...
This expansion comprises 12 new Crew cards that can be enlisted to accompany you on your seafaring escapades. Now, during your turn, you can discreetly hire a Crew member. Once revealed, your Crew will offer you one of their special skills every turn. In addition, 5 new base cards have been added for a little extra spice This brings the total to 80 unique...
Decklaration of War: Trench Shock is a World War I themed game where two players deploy troops, weapons, build fortifications, and strategize to defeat their opponent. Victory is reached in one of two ways: by eliminating all the opponent's troops and weapons in No Man's Land. Or destroying all fortifications and soldiers in the opponent's trench. A Round...
After a century of slumber, you awaken to discover your castle in a disgraceful state. This will not do! Vampires are, after all, connoisseurs of the very best that (un)life has to offer... Renovate the most imposing rooms of your lair! Fill the halls with ghoulish servants! Drink a fine wine, pose dramatically on the highest tower, and write dreadful...
A remastering of Yahtzee mechanic with a new twist. Make dice combinations of 5 dice and use them to compete on six game tracks: leap over your opponents, build ramps, and play super combos. Use your cards to influence the dice and make super moves. The final victory points depend on the position on the tracks. In addition to the main competitive mode for...