To Covet Glory is a 94 page book that features rules modifications for the TooFatLardies game Kiss Me Hardy. It is necessary to own KMH in order to use these modifications. KMH is designed for single ship or large fleet actions with ships that are of the rate (6th rate vessel or larger). Small ships of less than twenty guns tend to play the same from a one...
Or Keep It Simple Stupid! It's 1941-42 you are in charge of perhaps the entire Deutsches Afrika Korps or 8th Army! Most units equate to battalions giving about a dozen bases per Division. At this level of gaming only large tactically vital positions such as hilltop positions for a battalion become relevant, not looking for a hull-down position for a single...
Knights & Magick is a new type of fantasy and medieval adventure game. It starts where role-playing games end. The set includes game rules, painting guides, army lists, sample scenarios, as well as a campaign game system. It is a complete package for all aspects of miniature gaming. It is designed for gamers of all levels, from novice to expert. Knights...
Knyghte Pyke and Sworde is a set of miniatures gaming rules for "mass skirmish" games ranging from 4-5 figures on each side up to battles with 30-40 figures each. As the name suggests, the rules are intended for dark age through medieval battles though I have included provisions for early firearms as well. The game play is simple and straight-forward...
Koenig Krieg Version 4 This new edition allows players to not only re-fight battles during the wars of Frederick the Great, but also the Great Northern War, Napoleonic Wars, American Civil War, War of Triple Alliance, Mexican-American War, Zulu Wars, Crimean, Franco-Prussian and Austro-Prussian wars as well. It has taken a few years now of game testing and...
"Konflikt '47" is set in a world very much like ours--that is, until 1943. With the development of atomic weapons, the world changed. The testing of a prototype nuclear device by the Manhattan Project opened a rift in the fabric of space. When the Fat Boy atomic bomb was dropped on Dresden in March 1944, it created a second rift. German scientists set to...
It is 1947. Humanity has breached the barrier between realities, using Rifts to create previously impossible technologies. Driven by this esoteric knowledge and Rift energy, a new era of both science and superstition has engulfed humankind. The fires of World War II rage as brightly as ever. Nations bloodied and scarred by years of fighting launch fresh...
This is not war. This is the end. Konflikt '47 is the tabletop wargame of heroes, horrors, monsters, and mechs – set in an alternate universe in which WWII never ended, and terrifying new weapons of war are unleashed on the battlefield. This Introductory Set is a perfect way to leap into the world of Konflikt ’47 for the very first time, regardless of if...
A simple set of generic SF miniatures combat rules freely available from CP Models. Should easily handle modern-day combat too, actually. An optional background set on the planet Kometenmelodie is provided. Written for 6mm figures, but should be easily adapted for other scales if measurements are scaled up appropriately. For example, could be used for 15mm...
Krieg Am Gardasee, Operations on Lake Garda, 1866 is a set of fast play rules and a campaign system based on LFG’s Steamer Wars, covering the 1866 naval campaign fought out on Lake Garda by the navies of Austria and Italy. The fast play nature of the rules and the campaign system that is also included allow the campaign to be fought out over a weekend or a...
Die Kriegskunst is a Seven Years War miniatures wargaming rules set based on the General de Brigade system. From the designer's website: One of the biggest differences is the figure scale (1=40 rather than 1=20). Then there's the way you move your units around. In GdeB the orders system means that you can't always do what you'd like and when you would like...