Disappointed by generic rules for the mid to late 19th century "It's Getting a Bit Chile" was written to cover the War of the Pacific 1879-1884, between Chile and an Alliance of Peru & Bolivia. The War is also known as "The 10 Cent War" or "The Saltpetre War" as it was fought over taxation and mining rights in the Atacama Desert. Although not well known in...
One of only a handful of licensed games based on the John Carter of Mars saga by Edgar Rice Burroughs. Published by Heritage Models in 1978 and now very rare. Supported by a line of 25mm lead miniatures, also released by Heritage. The Handbook includes a miniatures painting guide, descriptions of the different races of Mars, and a set of man-to-man action...
Jovian Wars is a near future tactical space battle game played on a tabletop with miniatures and dice. Each player builds a fleet of models and then commands it in a tactical game by maneuvering around the battlefield, attacking enemy ships, and attempting to defeat their opponent by completing scenario mission objectives to gain victory points. What...
This expansion for the Judge Dredd Miniatures Game introduces a whole new level of play to your tabletop – the (in)famous block wars of Mega-City One! Each player builds their own block with unique characteristics, gathers their residents together, and then unleashes them on the self-satisfied citizens of a neighbouring block - who have had everything...
After the Lawmaster, the Pat Wagon is the most commonly sighted Justice Department vehicle seen on the streets of Mega-City One. Designed to be flexible enough to bring the Law to citizen riots and armoured perps, as well as fulfil the grunt work of catch and meat wagon teams, the Pat Wagon is well respected amongst Judges for being able to take just about...
Judge Dredd is a skirmish tabletop miniatures game for two or more players set in the Judge Dredd universe created by legendary comic creators John Wagner and Carlos Ezquerra. In it, Street Judges patrol the towering City Blocks and crammed streets of the vast megalopolis Mega-City One, a city full of criminals, gangs, crazies, and murderers. Only the...
Justified Ancients is 10 page element-based set of ancients period miniatures rules. "Designed for experienced wargamers, these rules are 'rules light' and it's assumed that players know their Cataphracts from the Schiltrons, how to move a unit by wheeling from the outside edge and all that malarkey." If you haven't guessed by now, the rules are written in...
NAVAL WARGAMES RULES FOR THE DREADNOUGHT ERA, 1906-1918 These rules are quick and simple to play, providing a fast game of naval action in the era of the Dreadnought between 1906 and 1918. In the scale we use, 10cm represents 1 nautical mile to 10cm. The rules incorporate weather, spotting, submarines, aircraft, shore batteries and minefields. They take...