Historical Battlelines is a complete regimental and battalion level rules system covering all horse and shot wars. This includes conflicts between 1600 thru late 1800's. To include major wars like the Napoleonic, American Civil War, English Civil War, and 7 Year War. Historical Battlelines mechanics are based on those developed for the American Battlelines...
The intent behind these rules is to achieve the following goals; To gain realistic and believable battle results using the medium of tabletop miniature model figurines. To have effective and efficient game mechanics that enables fast play with goal 1 as a prime directive, especially those like myself who are ‘time challenged’. To retain some familiarity...
Histories Of War is a series of historical wargames rules designed to allow players to recreate battles of the period using miniature soldiers or counters on a scenic battlefield. The system puts the player in the role of a general of large armies and the rules are designed to represent the action occurring simultaneously. Empire & Hordes pits the army of...
Welcome to the front! History Dad: The Second World War is a set of miniatures wargame rules for you: Whether you are an old hand or brand new to historical wargaming we have you covered with everything you could need to play out exciting battles in the greatest conflict of human history: A straight forward game system with minimal use of dice modifiers....
Hjärnor is a cooperative miniature game set in the small town Möllinge in southern Sweden during a zombie outbreak in the middle of the nineties. The goal of the game varies with different scenarios, where each player take the role of a hero and combine their forces to survive the zombies and manage with their task. There are rules for character building...
HMG is a set of World War One wargame rules for use with any scale of figure (6mm, 15mm, 20mm, 28mm ...) with infantry companies of between 4 and 8 figures used and use a ‘I go - You go’ sequence of play. The pdf rules have a hyperlinked contents page to take you quickly to the page you need! Features - Army organisation. Infantry battalion organisation....
Mike Hutchinson's Hobgoblin is a fast-paced and thrilling rank and flank tabletop miniatures wargame set in the fantastical underground world of The Rotvärlden. With simple and adaptable rules, players can collect and field any fantasy army they can imagine and engage in brutal battles that last under two hours. The game features original artwork from...
Homer's Heroes: Bronze Age Bad Boys is a tabletop wargame of mythical Greek combat from the Homeric Age. Each player has a Hero and his loyal band of followers as the embark on a quest to grow their legends. The game can be played stand alone, but includes a comprehensive campaign system, Solo, and Co-op options. These rules are scale and model agnostic...
In a world rebuilt after environmental collapse, two specialists communicate across distances without modern technology. One travels the wilderness atop a giant cassowary, monitoring recovery efforts. The other maintains a vital waystation, where homing pigeons and signal fires bridge the distance between them. Gameplay takes place over six days where each...
From the website (http://perfectcaptain.50megs.com/captain.html): Miniatures rules for classical Greek warfare! Covers the period of the Peloponesian War through to the Theban War. Includes Satrapal Persian armies and lists for the city states of Greece, and even the Thracians! Totally new and innovative system geared specifically for the period. Excellent...
A fantasy miniatures game that is based on the same system as De Bellis Antiquitatis: Quick Play Wargame Rules with Army Lists for Ancient and Medieval Battles and De Bellis Multitudinis: Wargames Rules for Ancient and Medieval Battles – 3000 BC to 1500 AD. The first edition was published in 1991, with a much more clearly written second edition being...