AOV Franco-Prussian War 1870 - 71, Imperial Period is an independent Age of Valor (AOV) expansion chapter or mini-module for Age of Eagles II, also known as Napoleonic Fire & Fury. It covers the part of the war between the French Imperial Government of Napoleon III and the North and South German Confederations, up to and including the French surrender at...
AOV Franco-Prussian War 1870 - 71, Republican Period is an independent Age of Valor (AOV) expansion chapter or mini-module for Age of Eagles II, also known as Napoleonic Fire & Fury. It covers the part of the war between the French Republican Government of National Defense and the North and South German Confederations. As such AOE II is needed to properly...
Risorgimento 1859 - 1861, the 2d Italian War of Independence is an independent Age of Valor (AOV) expansion chapter or mini-module for Age of Eagles II, also known as Napoleonic Fire & Fury. As such AOE II is needed to properly play this game. In most cases all rules changes have been imbedded in the Data Charts as well as the charts and tables on the...
Seven Weeks War 1866 (and the 3d Italian Risorgimento) is an independent Age of Valor (AOV) expansion chapter or mini-module for Age of Eagles II, also known as Napoleonic Fire & Fury. As such AOE II is needed to properly play this game. In most cases all rules changes have been imbedded in the Data Charts as well as the charts and tables on the Quick...
Thunder in the East, Russia at War 1877 and 1904 is an independent Age of Valor (AOV) expansion chapter or mini-module for Age of Eagles II, also known as Napoleonic Fire & Fury. It covers both the Russo-Turkish War of 1877 and the later Russo-Japanese War. As such AOE II is needed to properly play this game. In most cases all rules changes have been...
AOV Before the Leaves Fall, the Great War 1914 is an independent Age of Valor (AOV) expansion chapter or mini-module for Age of Eagles II, also known as Napoleonic Fire & Fury. It covers the Guns of August 1914 campaign of World War I, both Eastern and Western Fronts. As such AOE II is needed to properly play this game. In most cases all rules changes have...
This is an upcoming and the final, independent Age of Valor (AOV) expansion module for Age of Eagles II, also known as Napoleonic Fire & Fury. As such AOE II is needed to properly play this game. In most cases all rules changes have been imbedded in the Data Charts as well as the charts and tables on the Quick Reference Sheet. All players need to do is use...
Age of Fantasy: Regiments is a miniature wargame set in a dark magical world, which is played using 28mm miniatures. The game mechanics are designed to be easy to learn but hard to master, bringing engaging regimental fantasy battles for new and experienced players alike. This rulebook adds lots of extra content to the core rules, providing you with...
Age of Hannibal resolves the largest battles of antiquity in a single evening, on limited table space. Unlike many other rule systems available for the period, Age of Hannibal acknowledges the critical nature of pre-battle decision making in ancient warfare, when commanders sought the best possible ground for their armies. An innovative terrain card system...
These rules are part of a series that cover the era of the Musket (1690's - mid 19th century). The rules of Shako and Musket 1854-1856 are designed to capture the flavour of this specific war with the subtle changes and nuances. They are designer to be easy to use, fast flowing and capable of covering small and large games. Sequence of play: 1- Declare...
Ages of Conflict is a multi-genre, or universal, tabletop miniatures war game. This is a game of mass battle in which you command an army with the goal of smashing your enemy into ruin. Ages of Conflict employs a flexible system allowing you to create units and armies from nearly any time and genre, including ancients, fantasy, black powder, and science...