The game allows you to recreate battles from the start of the Marian reforms in Rome around 105BC, when the professional Roman legionaries organised in cohorts replaced the older Republican Legion structure of maniples, through to about 200AD. Command armies of the Ancient World on a massive scale with these innovative and fun rules that put you in charge...
How many strikes can you throw in ten frames? Can you pick up a spare? Avoid a split? Find out in this three-card nanogame of dexterity and planning that simulates a full game of bowling in under 20 minutes. Test your eyes, curse your hands, and leave the lane open for better options as you bowl your way to a high score in Strike, Spare, or Split! In this...
From the rules booklet: "11 exciting scenarios recreate futuristic man-to-alien combat fought in the depths of space with exotic weapons. Thoroughly tested for ease of play and fast action by experienced war gamers and science fiction fans, including Hugo-nominee George Alec Effinger." Units include humans (marines in powered armor as well as lighter armed...
A miniatures game of air combat from 1914-1918. 40 page rulebook. Recommended for 1/144 or 1/300 scale aircraft. "Like Scramble, these rules operate in three dimensions while only physically using two. Different types of machine gun are taken into account, and the skill of your aircrew is paramount. The system also caters for game balance to ensure that no...
This book focuses on one of the Stuart Asquith's key interests, 18th century warfare. The attractions of the period are described, along with nine accounts of key battles 1704-1760. These battles include: Battle of the Schellenberg (1704) Battle of Ramillies (1706) Battle of Sheriffmuir (1715) Battle of Mollwitz (1741) Battle of Soor (1745) Battle of...
These rules are written to be simple and easy to learn. They were crafted specifically for a campaign based the 1911 PLM Insurrection in Baja California, Mexico, but can be used for whatever sort of battles of a similar historic period involving rifle and small arms fire. Our rules are intended for guerrilla raids by small groups, up to medium-scale...
Sulphur is a set of sci-fi skirmish rules with its own extensive range of 32mm miniatures including infantry, vehicles and heroes. Sulphur has a distinctly post-apocalyptic feel to it which creates battles between rusty and improvised looking war wagons, ragged looking infantry squads, menacing heroes and satisfyingly impressive heavy weapons. The rules...
The game Summoners is a tabletop skirmish game for two or more players. Each player assumes control of a powerful sorcerer, with whom he travels the shattered shards of Kalundra. During a game these sorcerers can summon many different creatures to support them, yet to do this they need magical energy, which is hidden everywhere on the battlefield in the...
Sumo Fight is a game for 1-4 players featuring 16 Sumo Wrestlers, each with their own unique 7 card deck of Sumo Action cards. The cards drive the action on the Dohyo game board where the Sumo Wrestler game Pieces interact in a contest to jettison one another from the Dohyo or to throw one another down onto the clay. Sumo Fight offers a variety of ways to...
Stalwart heroes! Vile villains! Monstrous minions! Super Skirmish Gaming (SSG) brings together twenty years worth of comic book miniature gaming experience in one exciting new rulebook! SSG gives you the tools to play out your own comic book series on your tabletop. Immersive rules allow you to recreate just about any comic book character you can think of...