Trafalgar Naval Warfare in the Age of Sail (1795-1815) by Warhammer Historical Wargames Ltd is a set of tabletop wargame rules set during the time of the Napoleonic Wars. Fleetlists are supplied for all the major and several minor powers of Europe as well as the American Navy. The book also includes a brief historical review and a hobby section. From the...
After a first adventure full of twists and turns, Captain Silver takes shelter on an island he knows well: Revenge Island! Unfortunately, an English garrison controls the area, and soon after having concealed a precious treasure, Silver ends up in jail once again. With a new island to discover and a new "The Tricks of Silver" module that includes new cards...
Trench Crusade is a skirmish-scale tabletop miniatures game, for two players, that will plunge players deep into a horrifying alternate timeline. During the Crusades at 1066 a heretical band of Templars dared defy the Almighty and, casting aside their sacred vows, unleashed the forces of Hell upon the Earth. Over 800 years later, in the Year of Our Lord...
The War to end all wars didn't end war... but with Trench Hammer you'll be able to play a game to completion in one sitting! Trench Hammer is what we call a "Mini Miniatures Game" : A game that is playable with only a few pages of rules and with a small collection of figures. Using the game engine of Squad Hammer, these rules are aimed at beer&pretzels war...
Out of the trenches and to the green fields beyond! Well, if you are going to get that far, you'll need this expansion pack for the Trench Hammer miniatures rules. Offering everything from new and optional game rules, random army generation (both quick and complex), a handful of new unit types, new ways to conduct assaults and more... This offers a...
Honour is everything! Tribal provides players with a game set in a pre-gunpowder tribal/clan setting. The rules offer some new and exciting approaches to wargaming. In the book you get: the basic rules; optional rules for missile fire, dirty tricks and honour pools; four scenarios you can play in a variety of tribal settings; in-depth explanation of...
Primeval is a prehistoric gaming supplement for the Tribal rules - a skirmish-style wargame which focuses on the heroic deeds of units and individuals in battle. Primeval continues the theme of 'honour' as a fundamental element of tribal life and combat - which determines who actually 'wins' a game, through the actions of the protagonists in battle....
THE SKIRMISH COMBAT GAME THAT PROVIDES PLAYERS WITH A GAME SET IN A PRE-GUNPOWDER TRIBAL/CLAN SETTING. THE RULES OFFER SOME NEW AND EXCITING APPROACHES TO WARGAMING. Honour is used to drive the narrative of the game. Players are rewarded in honour for the things that they do in the battle. Honour determines who wins Tribal – it can be won and lost during...
The war to save humanity has begun! Near the end of the 20th century, the Aberrants appeared. These mutant humans possessed terrifying psionic powers and caused unmatched devastation across the globe before finally being banished to the depths of space. Now, in 2120, they have returned in new and twisted forms to take revenge on Earth and her nascent space...
Triumph! is a fast-play set of rules for miniature wargaming. It covers the ancient and medieval periods (up to about 1500 AD). Troops are divided into 26 types depending on armament, tactics, and quality, and based on stands of uniform width. All movement and combat is by stand or group of stands. There is no individual casualty counting or other book...