A miniatures game of air combat from 1914-1918. 40 page rulebook. Recommended for 1/144 or 1/300 scale aircraft. "Like Scramble, these rules operate in three dimensions while only physically using two. Different types of machine gun are taken into account, and the skill of your aircrew is paramount. The system also caters for game balance to ensure that no...
This book focuses on one of the Stuart Asquith's key interests, 18th century warfare. The attractions of the period are described, along with nine accounts of key battles 1704-1760. These battles include: Battle of the Schellenberg (1704) Battle of Ramillies (1706) Battle of Sheriffmuir (1715) Battle of Mollwitz (1741) Battle of Soor (1745) Battle of...
Sulphur is a set of sci-fi skirmish rules with its own extensive range of 32mm miniatures including infantry, vehicles and heroes. Sulphur has a distinctly post-apocalyptic feel to it which creates battles between rusty and improvised looking war wagons, ragged looking infantry squads, menacing heroes and satisfyingly impressive heavy weapons. The rules...
The game Summoners is a tabletop skirmish game for two or more players. Each player assumes control of a powerful sorcerer, with whom he travels the shattered shards of Kalundra. During a game these sorcerers can summon many different creatures to support them, yet to do this they need magical energy, which is hidden everywhere on the battlefield in the...
Sumo Fight is a game for 1-4 players featuring 16 Sumo Wrestlers, each with their own unique 7 card deck of Sumo Action cards. The cards drive the action on the Dohyo game board where the Sumo Wrestler game Pieces interact in a contest to jettison one another from the Dohyo or to throw one another down onto the clay. Sumo Fight offers a variety of ways to...
Super Tiny Skirmish is the ultimate pocket combat game. In just 8 pages you'll find all the rules you need to build, arm and battle with your own fantasy warriors, plus a system for leveling up between games and growing your forces from a single angry dude to a whole rabble of vicious fighters. As well as the game rules you'll also find 2 cut paper...
Showdown is an exciting supplement for SuperSystem that includes Quick-Start Rules for new players to give the game a try, new maneuvers, a complete power list including new and revised powers, four new scenarios, over twenty new characters to add to your SuperSystem games, and conversion notes to use them in the HERO System and M & M Superlink. Grab your...
Surface Fire - Naval Combat in World War 2 is a table-top game designed to simulate the naval engagements that took place all around the globe during World War 2 (from 1939-1945). The rules have been structured to enable new gamers to readily understand and enjoy playing the game. Designed for 1/2400th scale ships and planes 1 mini = 1 ship 1 planes base =...
Survivance 2885 is a skirmish game for 2 to 4 players. Clans of 10 miniatures will confront each other through multiple scenarios or in a campaign mode. The game features a new FATMAX EDITION game system based on 10-sided dice, a new and original alternate activation, an evolution over the course of the game, multiple powers to customize your clan...
The duellist demands satisfaction. Honour, for him, is an appetite. The Duellists Swashbuckler is no ordinary set of rules. In all respects it is different, from the focus on individual characters to the mechanics that seek to replicate the flow, tension and deadliness of combat with swords. Swashbuckler allows you to experience duels, a dangerous game of...