From the publisher webpage: The rule package includes the booklet - wire bound, with laminated cover - plus playsheets and 'cut outs' (compass, turning aids, etc.) and a 'running example' (a walk through scenario illustrating various rule mechanisms). The rule book includes a full list of vessels; a description of each; an example fleet list; and for those...
Your platoon has clawed its way forward under heavy fire---but can they make it the last few yards and kick the enemy off the hill? Find out with a Sergeant’s War, a WWII minatures game which emphasizes morale, unit quality, and small-unit leaders. A typical force is a platoon of infantry backed up with heavy weapons and armor. Units of maneuver are...
Your platoon has clawed its way forward under heavy fire---but can they make it the last few yards and kick the enemy off the hill? Find out with a Sergeant’s War, a WWII minatures game which emphasizes morale, unit quality, and small-unit leaders. A typical force is a platoon of infantry backed up with heavy weapons and armor. Units of maneuver are...
The Frontline Miniature Core Rulebook covers all rules you need to reenact battles in the Pacific and South East Asia, including dogfights. It works for these miniature sizes: 1:100, 1:72, 1:56 There are many other miniature games on the market, but mostly the Pacific is only a side notice. The battles in the Pacific and South East Asia played an important...
Frontline: Tarawa - Japanese and US Forces in the Pacific Theatre 1942-1943 Contains: 2 US lists and 2 Japanese lists, special rules for the armies, a story part about the setting and the historical battle of Tarawa in November 1943 between the US and the Japanese forces. These are historical briefings for appropriate company sized battles for any size of...
These are historical briefings for appropriate company sized battles for any size of tabletop miniatures from 1/100 to 1/72 or 28mm. You can use it with any WWII tabletop rule system. In the books and in our apps we included all you need to set up your armies for this specific Pacific theatre. You can configure your company with a typical HQ, Combat and...
These are historical briefings for appropriate company sized battles for any size of tabletop miniatures from 1/100 to 1/72 or 28mm. You can use it with any WWII tabletop rule system. In the books and in our apps we included all you need to set up your armies for this specific Pacific theatre. You can configure your company with a typical HQ, Combat and...
These are historical briefings for appropriate company sized battles for any size of tabletop miniatures from 1/100 to 1/72 or 28mm. You can use it with any WWII tabletop rule system. In the books and in our apps we included all you need to set up your armies for this specific Pacific theatre. You can configure your company with a typical HQ, Combat and...
Setting The East Ablaze! contains miniature wargame rules for warfare in Central Europe, Russia, Central Asia, China and elsewhere from the years 1917-1926. These rules are designed for medium-sized games (c. 60-70 figures per side), but they do work just as well for smaller skirmish-level games, and for larger games of up to 500 figures per side. Rules...
Seven Years is a war game designed to be simple and efficient. At the core are: a two-table engine, the five status definition of units, a flexible command system that can span from cumbersome to almost Napoleonic and last not least a more fluid game sequence, than most common rule sets can provide. While operating at brigade level, it is designed to keep...
These Seven Years War: Wargames rules were spawned from a free online set which had itself been based on DBM (Wargames Research Group rules). They had lots of modifications since, and work with battalions of 16 figures and Regiments of horse of 9-15. Designed for 15mm. Sequence of play: Each game turn consists of 2 alternating phases, the attacking player...
Severed Union 1861-1865 is a historical miniature wargame, which is the first release from Gordon & Hague War-Games. The game uses 10mm pre-painted wargame miniatures to allow players to relive the greatest battles of the American Civil War. This game is a turn based in which each player will take turns moving, firing and charging. There are multiple ways...