Patrol Angis is a 15 mm skirmish level miniature game set in The Ion Age universe. The Prydian, Marcher Barons and Khanate Empire have been revealed as factions in this future/scifi setting. Patrol Angis focuses on one platoon of miniatures per force with a player controlling one or more forces in play. The game uses the often-overlooked D8, the...
15mm Scale Skirmish Wargaming Wargame expansion rules for use with 15mm miniatures and models. An enjoyable playing experience set in a space opera setting unlike any other. Patrol Angis is a skirmish level wargame and with Callsign Taranis you can move from the low intensity infantry focused warfare of the core game which was your starting point in this...
Patrol: WWII is a fast playing man-to-man skirmish system that recreates squad patrols in any theatre of the Second World War with as little as ten miniatures per side and a 4'x4' play area. Individual games last from 15 minutes to 1 hour allowing for multiple exciting games in an evening's play. Patrol takes you beyond line ‘em up and shoot ‘em down...
Pavillon Noir ! *Règles d'Escarmouche pour Flibustiers* is a pirate skirmish miniature wargame. Fun, simple and originally published in French, in Vae Victis magazine issue #30. The game uses a simple activation system (using 1d6) between players. Each activated figure has an agility value and weapons. It can perform 2 short actions, 1 long action or 1...
Simple Historical Miniature Wargame rules for the Ancient period, from the end of the chariot to the Dark Ages. It is a modernization to round figures of an earlier set of rules designed to be played with flats. The basing is compatible with WRG rulesets of the same era. Scales: 2mm = 1 m 1 turn ~ 2'30" These rules have been republished in a compilation...
The creatures of Blorb 212 were more than a match for the first explorers that tried to take over their world. When a series of attempts to colonize the planet failed, the company that had claimed Blorb 212 waited. After a few years of planning, they began dropping Mecs and a host of other creatures and life forms to the Planet’s surface to rid it of the...
The game system uses a broadside ship plan to record both the ship game details and the damage caused by shooting. Guns, turrets, conning tower, propulsion, steering gear, magazines and quick firers are all shown, and the damage system records hits and resulting damage. Also included are ship’s crew skills, differences in technology, armour penetration and...
Excerpts from the Publisher's Forward: "Perilous Encounters is a beginner's set of rules, presented for those persons who are attracted to the field but too unfamiliar with it to feel comfortable with the intricacies of more 'realistic' rules." "Additionally, Perilous Encounters provides the experienced wargamer with a fast-moving set of rules for those...
Perilous Tales is a solo and co-operative skirmish miniatures game of thrilling tabletop adventures. Fend off unknown beasts in an Arctic camp. Uncover evil doings in an abandoned church. Hunt the wild beast of the Hemwich moors. Ghosts, vampires, evil genius, Russian spies, witches, fiends from beyond the stars... You are only limited by your collection...