"Napoleon's Battles: Marechal (4th) Edition" is a “grand-tactical” wargame rules book which covers the period of the Revolutionary and Napoleonic wars, from 1792 to 1815. In these rules, players can assume the role of Army or Corps commanders. A flexible set of Napoleonic wargame rules that allows: the play of tournament battles with a standard...
A Nation on Trial is an operational level miniature battle simulation system. The game includes easy to use rules for command-control, supply, and designing historical campaigns. Featuring: The same basing system as the Tactical-Level system Johnny Reb. Rules for command-control, supply and the fog of war Big battles such as Antietam are playable in a 4'x...
The Natives Are Restless Tonight containing complete rules for recreating colonial siege games, an all-new pritable action card deck and a comprehensive guide to making a 28mm model of Rorke's Drift. Although this version of the rules concentrates on the armies and units of the Anglo Zulu War these rules can be used for any similar conflict such as the...
Description excerpted from the Introduction to the rules: In recent years, there has been much work performed in the field of naval archeology. The launching of the reconstructed trireme Olympias has also provided a great deal of information on the performance of ancient oared warships. These rules are intended to provide a detailed, yet playable...
Naval Command is a set of wargame rules for recreating naval battles with fleets of miniature warships and aircraft in the age of the guided missile and jet aeroplane. Covering the period from the late 1950s to the modern day or near future. The game can be played with fleets ranging in size form one or two ships per side to full sized battlegroups of ten...
Naval Mania is a set of rules for naval warfare in the Pre-Dreadnought age. The rules are neither fast play nor deeply detailed, but rather something in between. For example, Naval Mania is content to know that a shell knocked out the pumps but not that it also destroyed the coffee cup in the engineering officer’s cabin. And while the cup may not become a...
Naval Thunder: Dreadnought Battlefleets - WWI Expansion Naval Thunder is the top selling naval wargame that brings you all the excitement of big-gun naval combat right to your tabletop! It features clear and easy to understand rules that capture all the flavor you want without too much (or too little!) complexity. Customize the game to play exactly the way...
Naval Thunder: Rise of the Battleship II Pre-Dread Expansion. Welcome to the pre-dreadnought era of naval war, where the battleship is the uncontested ruler of the waves. No subs, no planes, and even torpedoes are just an afterthought. The big gun decides battles, and the fate of nations. Naval Thunder is a fast and furious naval combat game that gives you...
Abstracted from the introduction: In 1898 Fred Jane published 'Rules for the Jane naval war game - a Sea Kriegspiel'. This was also the year when the first of the 'Jane's Fighting Ships' appeared. There seems to have been a 1906 version of the game, but his last work on the subject was the 1912 version, here reprinted in 1990. Fred Jane's version of the...
Subtitled, "Fighting sea battles with model ships," this is a hardbound book containing many aspects of gaming naval warfare with miniatures. It also includes some other board games one can make with the directions in the book. Contents include: Section One: Games Using Model Ships Naval War Games as Tactical Training Map Games 'Battleships' Commercial...
Naval War is a Tabletop Naval Miniatures Game designed to be played on a table-sized battle area with World War Two ship miniatures. The rules and any gaming aids needed for play are free and available for download on the site. The game is not tied to a specific miniatures line and is suited for many different game scales (1:1800 - 1:6000) Naval War is a...
Naval Warfare: Age of Missiles A game of modern naval warfare. The set includes all you need to play including: an illustrated rulebook, Counter sheets of ships, missiles, aircraft, Helicopters, and record counters and data cards. In addition there is a Spreadsheet to aid the design of your own ships. The game can be played with models or using the...