No Turning Back is the next game in The Gamers' Line of Battle (LoB) series covering the first epic confrontation between Grant and Lee, the Battle of the Wilderness in May 1864. The battle is a very misunderstood battle with the general narrative that both armies were stumbling to find each other in the thick woods. Units get lost and confusion reigns....
Introducing Sundered Vault's latest game line, Half Hour Heroics, lead first by 'Novus Crusade! This system is designed to be flexible, fast, and fun, allowing for customization and quick gameplay! Novus Crusade is set in a techno-medieval future, filled with space knights, space gremz, and many other soon-to-be-released races! The book is full color, and...
Rejtőzködő apácák! Lógj meg a zárkádból, keresd meg a kulcsot, szerezd meg titkos tárgyad és siess vissza az ágyadba. S mindezt tedd úgy, hogy a Főnökasszony észre ne vegyen! Hát kell ennél izgalmasabb egy unalmas estére? A játékosok közül lesz, aki a Főnökasszonyokat irányítja, a többiek pedig a kis apácajelöltek szerepébe bújnak. Az apácáknak, mind van...
Nuns on the Run társasjáték 13000 Ft-tól! - 1 felhasználó árulja ezt a játékot!
Nuns on the Run is an exciting family game in which players can search or hide. In the dead of night, the novices sneak through the convent to fulfill their secret wish. However, they must be quiet, because they don't want to be caught by the strict nuns. Will you manage to outsmart the nuns or catch the escaped novices? Smart choices must be made, because...
The Nuts! Compendium - the perfect compliment to Nuts!. With Nuts! and Nuts! Compendium you can play any battle in WWII from anywhere and any time. Two books, that's all you need. The Compendium contains a series of rules that can enhance and customize your NUTS games and campaigns, allowing you to run scenarios from the blazing hot deserts of North Africa...
NUTS Weird War NUTS Weird War! is a complete set of tabletop rules for Weird War Two gaming based on the NUTS rules. This is a standalone book designed with Solo play in mind (and supports Co-op and Head to Head) for any type of Weirdness you want to. Face hordes of zombies and eldritch horrors in your combat mech –cast spells, duke it out with super...
Strategy & Tactics magazine #61. This game is a tactical simulation of combat in the Middle East during the 1973 Yom Kippur War. The game included a map, 200 counters representing Israeli and Arab forces, and a 12-page rulebook. Eight scenarios and two campaign games (which link multiple scenarios) are included for play. Victory conditions vary depending...
Oghmu-Age of Discordance a fast-paced, dice-driven boardgame of skirmish battles in which each player choose a Faction and pits them against their rivals in battles across the ethereal demi-plane of Oghmu. Each time you play the game you and your opponent each has to choose a Faction from the available 6 Factions. A Faction is a collection of Heroes from...
We all love 'em, a lot of film footage has been spent on them, they are the paratroopers of the 101st and 82 Airborne Divisions. The expansion includes a complete sheet of Airborne counters, rules for using them (paradrops, etc), six scenarios, and a HUGE 30" X 41" historical map The airborne expansion for "Old School Tactical: Airborne" builds upon the...