Company level American Revolution wargame rules. A5 Booklet of 51 pages, plus the 4-page Card Playsheets in the centre of the booklet. These rules carry on from 'Ranger', used for the French-Indian Wars and have similar sections to 'File Leader', again by Pete Berry. Players who have played either of these two games will be familiar with the rules system....
(from the back of the box:) The French Foreign Legion is based on a genre of movies and serials that feature hard-cased Legionnaires defending a desert fort against hordes of fanatical tribesmen. The action is fast, furious, and unpredictable as the Bedouins rush the walls, throw their grappling hooks, and climb up for furious melees with the tough...
Three years after the collapse of South Vietnam, General William Westmoreland announced that “militarily we were successful . . . we didn’t lose a single battle above company level.” It was in these intense company- and platoon-level firefights, which characterized most combat in the Vietnam War, that military engagements could be won and lost. At close...
The time is summer 1944. The Sun shines on Normandie hedgerows. Gentle wind, fields of bright flowers, and in the background, the romantic staccato of machine gun fire in the morning. In these typical French countryside landscapes, thousands of men are about to fight. And die. Bravely like heroes, or cowardly like wussies. But only heroes really matter....
Frontline Heroes is a solo/PvP skirmish wargame set in World War II. In this game, our soldiers will be members of the Allied forces battling against the Nazi army on the European front. Players have the option to play solo, controlling one side and facing an AI system that manages the enemy, or to engage in competitive mode against a human opponent, with...
Frontline Heroes: Modern Warfare is a miniature-agnostic asymmetric skirmish wargame set in the modern day. Players have the option to play solo, controlling one side and facing an AI system that manages the enemy, or to engage in competitive mode against a human opponent, with each player controlling one side of the conflict. Additionally, the game can be...
Amidst the frozen ruins of an ancient city, wizards battle in the hopes of discovering the treasures of a fallen empire. In the fantasy skirmish wargame Frostgrave, each player takes on the role of a wizard from one of ten schools of magic, and builds his band of followers. The wizard's apprentice usually accompanies his master, and more than a dozen other...
A revised and expanded edition of the multi-award-winning fantasy wargame, featuring updated rules, new spells and scenarios to challenge adventurers in the Frozen City. This new edition of the multi-award-winning fantasy skirmish wargame offers improved rules based on years of player feedback, a revised spell list, and a host of brand-new scenarios. It...
In the days of ancient Felstad, vampires kept to the shadows, their small numbers no match for the power of the city's wizards. But when the cataclysm struck, the wizards were destroyed, while the deathless vampires went into a frozen hibernation. Now, as the city thaws, so to do its undead inhabitants. The masters of the night are rising again:...
On the violent and deadly streets of the Frozen City, feuds and vendettas are commonplace. Wizards may start out focused on discovery and exploration, fighting when necessary for survival or to win possession of some long-lost artefact or grimoire, but such battles can swiftly become intensely personal. Competitors become adversaries and, as the cycle of...
Expand your spellbook with Advanced Spellcraft, featuring new options for wizards and a ten-scenario competitive campaign. While today's wizards are not as gifted as those who ruled Felstad, the recent discovery of the fabled Bibliosepulchre promises to change all that. It was in this great library-crypt that ancient librarians were interred, each...
Full Spectrum Dominance is a miniature wargame for small-scale miniatures and OnTableTop Choice Award 2022 winner. It allows to play with miniature in any scale from 3mm to 15mm and over. Vehicles and mechs are handled individually, and infantry troops move in small teams, either as grouped figures or multi-based stands. You can fit two armies and a full...