HOLD THE LINE comes to the wars of Europe in the Age of Reason with FREDERICK’S WAR. When Frederick II led his army into Silesia a long duel began between a still fragile Prussia and the first class power that was Austria. Featured here are eight battles from the fearsome contest: Mollwitz, Choutusitz, Hohenfriedburg, Kesseldorf, Kolin, Leuthen, Hochkirk...
Hope, Chronicles of Osmae is an immersive, narrative Dungeon Crawler set in a Dark Fantasy universe. As the head of one of the 4 ruling Houses, you are fleeing your homeland in the face of a terrible threat. The only haven available to you is Osmae, the island of your Goddess Aya, an unknown land where you will have to set up camp. This game offers an...
Horse and Musket: Dawn of an Era is a simple tactical game system that covers the development of musket warfare from Vienna in 1683 and Sedgemoor in 1685 to Appomattox in 1865. Volume I will cover warfare in the west from 1683-1720, when the bayonet replaced the pike. The battles included are... Vienna - September 12, 1683 – “We came, we saw, and God...
The Hostage Rescue Squad is a (fictional) elite tactical unit set up to rescue hostages from critical situations when negotiation had failed or is simply not an option. In the game you will be controlling three HRS Operators as they attempt daring missions to rescue hostages in a variety of missions. The Hostiles who have taken the hostages are dangerous...
Hougomont is a tactical level simulation of the fight for Hougomont chateau during the battle of Waterloo. Game scale : each hex is 25 yards, each turn 10 mins of real time, each unit is a company. Movement and combat is combined into action points. Non-phasing player has the option to react resulting in "Boom & Zoom" tactics. Victory revolves around the...
"I am an old man. I live here in this ancient house, surrounded by huge, unkempt gardens. The peasantry, who inhabit the wilderness beyond, say that I am mad. That is because I will have nothing to do with them. I live here alone with my old sister, who is also my housekeeper. We keep no servants—I hate them. I have one friend, a dog; yes, I would sooner...
Rules and 7 countersheets (yes, counters for a miniatures set of rules) included in issue 26 (Sept 73) of "Battle Flag - the magazine of encounter" published by Third Millenia, Inc of Philadelphia, Mississippi. The funny part is this paragraph from section titled "how to use this rule set". "A great deal is left unsaid about Napoleonic warfare in this rule...
Huck + Monster is a field-to-table Ultimate Pickup game that condenses the action and gameplay of Ultimate into a travel-sized, sideline-ready, turn-based gamekit. Ideal for Ultimate players and enthusiasts of any skill level, the Huck + Monster gamekit includes everything new Coaches need to train their next Ultimate team dynasty. Gameplay Overview:...
I.G.A.T is a modern tactical military tabletop solo (or cooperative) game. The player select 5 soldiers with equipment, weapons, secondary weapons, accessories, helmet etc.... After this he can go on operations for help local police in Austria for town operation, kidnapping, bank attack etc... The game has no phase, player make an action and IA make...
IADS: The Game is a table-top air war strategy game. It's an abstraction, but the terminology, general capabilities, and weapon system roles are analogous to some used in real world air defense. An Integrated Air Defense System (IADS) is an arrangement of weapons used to defend airspace. DRAFT weapon system unit cards, DEPLOY them across the table, and...