Dark Star Inc: a multi-planetary conglomerate private security corporation for hire. If you need a job done quickly and discretely, they are the place to go. Dark Star has the experts for any job, big or small. From quiet rescue operations, to taking over a planet, Dark Star has what you need… for the right price. Dark Star Inc is a game of random...
Fight as your ancestors once did to create your own myths and legends! Darklands is a tabletop skirmish wargame in which YOU command the hosts of man and beast that your ancestors once did for glory, power or simple survival. Fight breathtaking battles on your tabletop with some of the most finest resin miniatures ever created! What if dragons really flew...
Dawn of Battle is a hex-and-counter war game system that allows players to experience battles before the modern era. The game spans 3,000 years of combat, from the age of Greek generals to the invention of gunpowder. The game system is straight forward and action packed. Players depend upon the quality of their army's leadership to provide orders needed to...
From the publisher: Dawn of the Battleship simulates naval warfare from 1890 up to 1904, just before technology began to quickly change in the years leading up to WW I. During this period, there are no all-big-gun battleships, aircraft, gun directors, or radios. In the 1890s, 1,500 yards was considered effective range, and 3,000 yards was long range. If...
Dawn of the Dead (based on the classic 1978 horror film) can be played as a two-player game (humans vs. zombies), as a solitaire game, or as a cooperative game with two to four players controlling the human heroes. The game map represents the shopping mall from the movie. Cardboard counters signify the human characters and zombies. To win, the zombie...
A flexible, fast-playing set of miniatures rules. An army consists of 12 units (called "elements"), classified as Blades, Warband, Knights and so forth. The rules are very simple (and can actually fit on one sheet of paper) but nevertheless pretty effective. The Fantasy version is Hordes of the Things, and the De Bellis Multitudinis: Wargames Rules for...
This is Phil Barker's significant reworking of the De Bellis Multitudinis: Wargames Rules for Ancient and Medieval Battles – 3000 BC to 1500 AD system. Basic scale, size, and system remain in place, but significant differences in troop and army capabilities make it a completely new game that plays very differently. Related games from the same family: De...
Get ready for new upgrades and a host of new missions, chained together as assignments. On the orbital space platform, known as the space rig, you can prepare for new missions by visiting the Abyss bar and study the details of the new mission types. New challenges in the form of anomalies and warnings will make missions progressively harder, but fear not...
Defiance of the Gods: The Rift is a board and card game that requires players to choose a side, Asgard or Olympus, use their deck to defend and attack strategic locations on the battleground with swords, death rays, force shields, warships, the Hammer of Thor, the Head of Medusa and so much more… Compete for control and destroy your opponent’s capital or...
Introduction:Dendria (from Greek: Dendron, meaning "tree", combined with the suffix –ria used in many geographical names) is a board game for two players: Light and Dark. It is played on the soils (hexes) of an initially empty hexagonal field (board). The recommended size is 8 soils per side, but it can be played on a 9–sized board for longer games or a...
If any have escaped the hidden realm of The Caretaker, their tale has never been told. The Delve is an adventure for 2-4 heroes in which you must explore and survive the realm of the Caretaker. Collect loot and gain skills as you advance through a collection of randomly selected stages. As you expand your Descent 2nd Edition collection, you unlock new...