Two Words: Music is a party game that tests players' pop culture knowledge and creativity. In this game you need to explain different types of music in just two words, using certain letters. The game lasts for 3 rounds, one category (artists, bands or hits) for each round. Each player draws 2 cards. Now they have 4 titles of the current category. They...
Two Words: Video Games, Board Games, Characters is a party game that tests players' pop culture knowledge and creativity. In this game you need to explain different game titles in just two words, using certain letters. The game lasts for 3 rounds, one category (video games, board games or game characters) for each round. Each player draws 2 cards. Now they...
Get ready to work together to win together. Grab a partner and team up to play a series of mini-games that test how in sync you are. These fun mini-games come in four categories: Challenge, Fill in the Blanks, Word Match, and Number. Each mini-game victory moves you closer to the winning side of the board, while each loss sends you back towards the losing...
Head to head - together or against each other? Whether at home or on the go - four different games provide plenty of fun: who will win in "Which gnome is it?" and who will be the quickest to find the right keyword in the hidden object game? Together you can search for differences in cute pictures and find out how similar you think in "What do you think?"....
Naivety and ingenuity are shared. Una Que Pensamos Todes is a game of associations. A game that proposes to discover the corners of our minds that we share with the rest. Once per round, a person will turn over a card from the Context Deck and a card from the Trigger deck at the same time. Each player will then have one minute to think or write down a...
The improv party game! Players assume the role of Actors performing in improvised scenes that are (almost) completely unscripted. Create hundreds of scenes on the fly on what's been described as "the improving actor's toolkit!" Generate scenes by drawing a Relationship and Location card, and grab a secret Script card for each player. Actors that can use...
The team of ducks goes on a new adventure. Uncle Scrooge dreams of finding treasures, but it's not that simple! The nephews have their own understanding of fun, and Launchpad and Donald cause an emergency just by being on board! If they don't find common, ehm... air, this flight might be their last one. In this wild game, you will take turns piloting the...
Imagine that you are in an old video store, where the shelves are full of various cassettes. There are cult masterpieces, Oscar-winning dramas, and the very cartoons that you've watched hundreds of times. But there is one catch: the descriptions are lost! The task? Get a random tape and explain it to your friends in just two words. And then guess what they...
The Legend of Aquiny is a cooperative, evolving campaign with 10 chapters. Two to four players can play as one of the four heroes and advance through the Adventure Book to solve the mystery of the Legend of Aquiny. Each chapter requires you to achieve several objectives in order to succeed. If one of the objectives is not achieved, you will have to start...
Navigate the Las Vegas Valley with your fellow hikers to hike the various mountains that surround it. Hike each mountain by playing out cards that match the pattern on the mountain, however you cannot share card information with each other except for your items. If all 3 out of the 6 selected mountains are hiked before the car runs out of gas or the deck...
A comet speeds toward the earth. When it collides, you and every other dinosaur you know will die. But talking about it is “a bummer” and “we don’t want to think about that right now” and “why are you like this”, and after all it is game night. In Velocirapture, you play as dinos playing Human Games while waiting for The End. Each dino’s unique Coping...
Venn in Doubt is The Social Party Game Where Quirks Collide! In Venn in Doubt, one player becomes the Guesser while everyone else secretly describes them using a shared Venn diagram. The Guesser must then piece together the clues and figure out which quirks, opinions, talents, and life experiences the group thinks best describe them. The results are often...