Your patrol vehicle materializes in Sector 701 of UrbanCube Nine, assigned to monitor for possible intrusion. If another vehicle appears in Sector 701, your mission is to immediately intercept and destroy it. The instant you deploy your sensors, red lights flash and klaxons howl: An intruder is already present! You grit your teeth and step on the...
Yodd is a drawless connection and territory game for two players: Black and White. It is played on the spaces (cells) of an initially empty hexagonal grid of hexagons (board). The suggested board size is between 6 and 10 cells per side. Both players must have access to a sufficient supply of black and white stones. Black plays first, then turns alternate....
Yoin is a drawless game for two players: Black and White. It is played on the spaces (cells) of an initially empty hexagonal grid of hexagons (board). A group is a stone along with all stones one can reach from it through a series of steps onto adjacent stones of its color. Black plays first, then turns alternate. On your turn, place a stone of your color...
In Yonmoque players try to be the first to get exactly 4 of their pieces in a row. And no more than that... Get 5 in a row and you immediately lose the game! Yonmoque applies the 'swapping mechanism' from Othello; opponent pieces that are trapped in between two of your own pieces are turned over so that they become your own. The differences with Othello...
Wild Duo is a game collection that includes 5 games for 2 players. You can play these games with two players or in larger groups (4/6/8/10), in which case the games are rotated between the groups of two. There is definitely enough variety, as each of the games is a unique gaming experience. The games are perfectly playable for both children and adult...
In Yonmoque Hex players try to be the first to get exactly 4 of their pieces in a row. And no more than that... Get 5 in a row and you immediately lose the game! Yonmoque Hex applies the 'swapping mechanism' from Othello; opponent pieces that are trapped in between two of your own pieces are turned over so that they become your own. The differences with...
Imagine yourself in charge of a zoo! What animals would you select? Would you focus on building a zoo that your visitors enjoyed the most, or would you prefer running the biggest zoo with all the large animal enclosures? In "You Run the Zoo!" you will be competing with other zoos to create the most magnificent zoo using limited resources within a fixed...
In this game, your goal is to build defensive towers in order to neutralise hordes of monsters flowing through your kingdom. This is a Tower Defense game in a medieval fantasy universe on a piece of cardboard/paper, free to print & play. There are 4 phases in a round: Monsters deployment Tower building or upgrading Towers activation Monsters movement End...
Yours or Mine! is played with a standard deck of cards for each player, plus pawns and markers. The players each have a hand of seven cards. On a turn a player draws a card, plays a card, and moves their pawn one space. The "spaces" are on cards: cards valued 6-10 are placed to extend tunnels, aces and face cards are the mother lodes which players claim...
Yu-Gi-Oh! tackles the minis market. Players roll dice that unfold depending on their value, and are placed on the board to create a dungeon path. Minis represent monsters summoned by the players (each with a corresponding stats card), and move through the dungeon, fighting each other, discovering treasure, avoiding traps, and eventually trying to get...
Yūgen (yoo-gehn) is a fast, semi-casual game for 2 players, with each game about 20 to 30 minutes long. There's a bit of strategy and a bit of luck involved. The players take turns drawing and placing tiles, triggering "pushes" and "pulls" on the old tiles, thus moving 3 "philosopher" figures along the board. The main goal is to push 2 philosophers out...
IntroductionYugo is a finite territory game for two players: Black and White. It's played on the intersections (points) of an initially empty square board. Each player must have access to a sufficient number of pieces of their own color. There are two types of pieces: pawns and kings. There's also one special token called button. DefinitionsA player's...