In this solo print-and-play game, you take on the role of an adventurer exploring two levels of a pyramid complex to find the Pharaoh's Tomb. Every character has Strength, Wits, and Magic stats. Along the way, you encounter ambushes, traps, locked doors, and treasure. You might be attacked by skeletons, mummies, crocodiles, or animal-headed warriors. If...
Pyramid of the Sun follows a simple turn structure; on your turn, you either play cards from your hand or draw two cards, choosing each either from the deck of middle sections or from the deck of edges and pyramid tops. Playing cards allows you to score points or — in some cases — draw an additional card. As the pyramid grows taller, you have an...
Promo card pack delivered with Argentinian preorder of the game: It includes 9 cards, of 2 types: "What's Up" (6 cards) When played together with another card with the same symbol, the player must choose between two options: - Winning points according to the number of connected symbols (as with a common symbol card) - Pick up 3 cards and then discard 3...
Pyramid Partition is a two-player pyramid game. It's played on an initially empty square board of any size with a square pattern of dimples in which balls can be placed, each ball in contact with its neighboring balls. The two players, Red and Blue, take turns placing their own balls on or over the board, one ball per turn, starting with Red. Pyramid...
The goal of Pyramid Power is to play all of your Pyramid tiles and to score points. A pyramid tile is a triangular tile with each corner of the triangle being one color. When a Pyramid tile is played, the corner colors must match the corner colors of tiles already played. Players score the value of the tile played. If the Pyramid tile matches on the more...
Pyramid Y is a two-player game played on a projection of a hexagonally tessellated pyramid. It is a variant of The Game of Y. The board is initially empty. On your turn, place a stone of your color on an empty cell. You win if there is a chain of interconnected stones of your color touching the three sides of the board. Corner cells belong to their two...
Players build a pyramid using 40 numbered cards, taking care to construct the pyramid with the lowest value card at the bottom left, and the highest at the top. This is done by each player, in turn, offering two cards from their hand. The opposing player takes one of the two for his/her pyramid, leaving the other for the first player to put on their...
You are a dwarf, and tasked with building track for a mine cart that has already left its starting point and is rushing fast to its destination. Your team of fellow dwarves will attempt to assist you in this endeavor, however the task is not proving as easy as you'd hoped... In Mine Cart, players will cooperatively lay down cards as track for a runaway...
Deep within the heart of a lush and mysterious jungle lies proof of a vanished tribe’s existence: the emerald canopy of Pyramido. Tales speak of majestic pyramids concealed beneath dense vegetation, each cradling precious gems of unimaginable worth. You’ll embark on a daring quest to unveil these wonders. Pyramido: Forgotten Treasures is a standalone game...
Play is on the three sides of a tetrahedron with players alternately placing a single, square tile in their colour. Tiles must stack from the bottom of the tetrahedron and gradually move up the sides. The object is to place a set of exactly five of your tiles in a connected sequence. This sequence may "wrap around" the edges of the tetrahedron. 1991 Mensa...
The aliens have destroyed their beautiful planet; the exodus is inevitable. Best organize your fleet of rocket-pyramids to bring some order to the chaos. In this competitive card-placement game, optimize your layout to guide your fleeing alien fleet. Arrange your ships in a pyramid to trigger powerful synergies, while strategically flipping your cards —...
Q-Bits is played with 16 tiles divided into sections of two colors. (These are similar if not identical to Pantactic Squares.) Players get dealt tiles and take turns placing one tile at a time on the board. Each tile is scored as it is placed based on its pattern and orientation; one side of the board is designated the "top" and tiles are read from that...