Join today to an odd, but fantastic and exciting experience in Wonderland. The Mad Hatter has gone really crazy and has decided to give away his entire collection of hats to the one with the best skills of snatching them from others, of course, while drinking a fine and elegant cup of tea. During the game you snatch cards according to the number of the hat...
In this sequel to QUAO (pronounced "cow"), The Farm continues to be run under the Iron Hoof of the bovine dictator, QUAO, but as time goes on she is becoming increasingly bizarre and whimsical in her demands! Players must not violate her strange rules or those of her crazed consort, BullyQ, while attempting to rise further in her favor, or possibly even...
Make It To Monday is a board game made by gays, for gays and the people who love them. The game blends chance, strategy and "a little bit of shade" for gameplay that feels familiar and fresh at the same time, with distinctive gay themes. Players must work their way from Friday night to Monday morning. At each turn, players draw a Weekend card to earn Fun...
Making Honey Hunny is an educational and interactive game designed to teach players about the intricate process of honey production while racing to reach a delicious pancake breakfast. Players navigate through various stages, from bees collecting nectar to beekeepers harvesting the honey. Along the way, players encounter boosts and setbacks that make...
Welcome to the world of Pro Wrestling! You must win at any cost or face the wrath of your sponsors. This year there are six new wrestlers debuting, so go out and win some matches! Over the four seasons of maskmen, whoever has won the most points is the winner. In a round, players can play cards or pass on their turn. Players play 1-3 cards on their turn of...
In Medievalia, the highest and imposing magic tower of all Kingdom, players are Wizards apprentices who are beginning to master the technique of invoking creatures through magic portals. To win the struggle for the title of Lord of the Tower, apprentices will try to invoke bigger and bigger creatures. But to become a Invoker is not an easy task, it takes a...
Melding Snow is a captivating trick-taking game centered around the fun of building snowmen. In this climbing-style game, players aim to "roll up" melds of cards over four rounds, striving to win tricks that earn points while quickly shedding their cards. When a player goes out, they can choose a bonus card to enhance their strategy, which may be applied...
The objective of this “Daifugo” card game is to get rid of the cards in your hand as quickly as possible. However, when you pass, you can “exchange” cards between your hand and the market. This “exchange” allows you to exchange multiple cards, but the total numbers must match. Counting is also possible, since all cards not in your hand are placed in the...
In Santa Fe, the players — western heroes that they are — aim to take as many tricks as possible during the eleven rounds of the game, in addition to collecting as many points as possible. Unlike most games, lower-valued cards are worth more as the deck contains fewer of them. The players can challenge each other, as well as the sheriff, to the Mexican...
JEFE ESCORPIÓN ALFREDO is the wicked wraith of the infamous bandit JEFE ESCORPIÓN NEGRO appearing in the base game of Mexican Standoff. Due to his unpredictable and testy personality only the bravest dare to enter into an alliance with him. Instead of shuffling into the deck, put the promo card on the table within easy reach. Before playing the first card...
A Midsummer Night's Dream is a ladder climbing game inspired by the eponymous romantic comedy created by William Shakespeare in the 16th century. Players take turns playing cards of the same level or exactly one level higher, or they can draw a wild card, the love-in idleness. When a player plays their last card, the remaining players lose score according...