Compared to Krass Kariert, the differences are: Different hand sizes for a 5 player game. Krass Kariert has four lives (ends when a player can't hand in a chip). Combo Up has three lives (ends when a player hands in their last chip). Combo Up has additional new rules for the new Pick Up card (all other players take a card). Combo Up has additional new...
Commander is a regular deck "climbing" card game for 4, 6, or 8 players playing in teams. (As a climbing game, Commander shares some features of its play in common with other climbing games such as President, Tichu, The Great Dalmuti, and Haggis.) Four players play in two partnerships. Six players can play in two teams of three or in three partnerships;...
Take on the role of an ambitious new hire and climb the ranks and seven floors of The Company, a board game combining classic mechanics — movement, resource management, and competition, with meaningful RPG elements. Each turn, players will move around the board, attempting to win the influence of Staff Members and Floor Bosses alike — through actions such...
Crisps is a ladder-climbing card game for 2 players. Crisps selects and recombines ingredients from several climbing games to serve up as a light & delicious snack that will leave you craving for more. Players attempt to be the first person to empty their hand of cards. Like many climbing/shedding games, players can play single cards, sets, runs, or runs...
Cthulhu Mythos Madness Daifugō is a high-chaos climbing game that grafts 25+ global house rules onto a Lovecraftian nightmare. Players battle with a hybrid deck (standard cards + 25 insanity-inducing originals) as new rules actively corrupt gameplay. One round you're collecting tricks-the next, you're sacrificing cards to Cthulhu or losing points for...
In Curry the Favor, players take on the role of two friends that take turns buying each other lunch specials at a local restaurant. However, they always want to impress the other and give a better meal than the one that was last given to them. Every turn in Curry the Favor, you will buy your friend a meal, trying to “one-up” the meal they last bought for...
A Japanese card game (playable with a standard poker deck) alternately known at "Kakumei" (Revolution), Daihinmin is a game for 4 or 5 players (although any number between 3 and 6 can play). The game is a card "climbing" game, and the "revolution" aspect is that the value of the best card can be reduced to worthlessness in a single trick. Rules are on...
Dash! is a racing game with a twist. The rules are easy to learn, and it combines the tactics of timing your movement and special abilities with a light dose of strategy. It’s fun for the family and for regular gamers looking for something casual with a moderate challenge! Move faster by using better combinations of race cards, but manage them well – or...
The Deathtrap Dungeon card game came with some copies of the PC version of the Deathtrap Dungeon computer game by EIDOS. The cards themselves feature a whole host of nasties, including Skeletons, Orcs and Bloodbeasts. The game is actually based on an ancient Chinese card game called "Zheng Shang Yu". The goal of Deathtrap Dungeon is to 'kill' all the...