This entertaining electronic game plays dozens of songs from its computer memory and has exciting lights and sounds that tell you when you win and when you lose. The object of the game is to win the most money by correctly identifying the mystery tunes. Rach player starts with $5,000. Turn on the game by pressing START and a random dollar value will appear...
A simple gambling game. From around 1950, they obviously thought the kids would enjoy learning how to gamble because the box shows Mum, Dad, Gran and two young sons, all getting a thrill out of the 'race'. The board is a large spinner with 6 numbers. It is connected to a battery and a set of 6 lights. There is also an area where you can place your bets....
ELEMANCERS is a 2 player strategy-based fantasy board game that puts you in the polar conflict between the Light and Dark Factions! Both factions believe in either the worship of Creation or Death, and you command a faction to secure your elemental dominance in the world. Using the powers of Creation (Celestial, Beast, Flame) or Death (Shadow, Necro, Ice)...
The elements face each other to acquire the energy of nature. Use the strength of your cards to overcome your opponent by challenging him in a mental duel. A fast and fun game that will put all your ingenuity to the test. In Elemental Duel we find 2 types of cards: Spirit cards: These cards are the ones available to the players in each of the game rounds....
"The four ancient classes of earth, air, fire, and water combine with the discoveries of modern science to create: elements." Basically a deck of 120 cards divided into 4 suits (earth, air, fire, and water), 28 cards per suit, plus 8 special "aspect" cards (Adam, Eve, Dragon, Phoenix, Unicorn, Leviathan, Philosopher's Stone, and Abyss). Cards are valued 1...
Elephant is the name of a Gladiator Arena in the Middle-East. 15 Gladiators will compete for the trophy, but beware, the arena keeps it´s former champions to stop you. Gameplay is a mix of Deck/Character building with Dice/Combat. The side-Missions is the other cool factor. A game from 2-4 players with the objective to attain 10 points, first player that...
It is 1793, and France is in the throes of bloody revolution. Every day the Committee of Public Safety carts dozens of aristocrats and royalists to the hungry guillotines. But a mysterious hero, the Scarlet Pimpernel, has been rescuing dozens of condemned Frenchmen and their families, whisking them away to the safety of England. Nobody seems to know who he...
Embezzlement is a board game of stealing, lying, and covering your tracks. Players take turns (over)paying invoices. Once paid, every payment stays on their board for the next 7 turns; giving opponents a chance to catch them in their lie. You’re an underpaid, overworked, and ill-appreciated employee in the accounts payable department of Whispering Goat...
In the grimy depths of Kulbak Prison, where the greatest Dragul warriors are confined, inmates gather around Nargash the goblin and his bone-carved dice. Best to keep your wits about you. A game of Emerald Skulls is about to begin… Emerald Skulls is a push-your-luck, dice gambling game. Attempt to fill the skull board with dice and place speedy, real-time...
Emperor! is a eurogame-style game that takes place in 11th century Constantinople, and is centred around the battle for the imperial throne. Emperor! has a unique two-phase feature. In phase one players move around a map of the city collecting money, military units and characters to build up their faction. Game play is card-based, with simultaneous turns...
There are 3 color streets, 6 mafia families. And just one 'Emperor of darkness'... Can you stand alone on the Throne of Dark Street? Can you build the greatest family? Can you make the offer that can't refuse? Be aware! 'Undercover cop' is watching you... 1. This is an auction game based on mafia ranks. 2. Players must consider which card to take by...
Emperor's New Clothes is a game inspired by the classic Hans Christian Andersen tale. In Emperor's New Clothes, players pretend to take on roles, and pretend that each role card indicates the types of resources (and sets of resources) required to score points. Blank dice are rolled (three rolls per turn) to pretend to acquire resources, and cards may be...