A Warhammer version of Lost Worlds based on Games Workshop's 40,000 setting. Each player uses a battle book and chooses a page number for a maneuver for their turn. These are revealed simultaneously and cross-referenced. A chart then shows you which page to turn to see the results of the maneuvers. Players usually end up wounded or in a better position to...
A Warhammer version of Lost Worlds based on Games Workshop's 40,000 setting. Each player uses a battle book and chooses a page number for a maneuver for their turn. These are revealed simultaneously and cross-referenced. A chart then shows you which page to turn to see the results of the maneuvers. Players usually end up wounded or in a better position to...
A Warhammer version of Lost Worlds based on Games Workshop's 40,000 setting. Each player uses a battle book and chooses a page number for a maneuver for their turn. These are revealed simultaneously and cross-referenced. A chart then shows you which page to turn to see the results of the maneuvers. Players usually end up wounded or in a better position to...
A strategic war against 2 kings. Similar to a game of chess except using cards instead of playing pieces for the units. Each player starts with the same types and number of troops in their army and over the course of 5 days the winner will be decided by the number and value of the enemy forces they are able to capture. The main mechanic uses knights...
This is an entry in the May/June 2009 Print-and-Play Dice Game contest. See: http://www.boardgamegeek.com/thread/405493 During the Warring States period of ancient China, two rival warlords vie for supremacy. With just a few soldiers on each side, both warlords turn to the mystical philosophy of the I Ching to obtain a distinct advantage over the opponent....
Microgame #4 in the Metagaming Microgames series, Warpwar is a fast playing mini-game of interstellar maneuver and combat. You select the tactics and weapon power settings. No chance is involved in the diceless combat system. You must out-think your opponent. You design your own spaceships with beams, screens, missile tubes and power drive. Ships move...
Wars of Yor: Basics is a simplified wargame for two or more players with a Rock – Paper – Scissors style format. Maneuver your armies' units and plan your attacks where you have the advantage. Calvary beats Infantry, Infantry beats Pikemen, and Pikemen beat Calvary. Archers plink at range, and die in close combat. This title includes PDF rules, and STL...
How drunk will your team get you? The baseball drinking game designed to keep everyone's attention on the actual live baseball game while still handing out plenty of drinks. Gather your friends around a live baseball game on TV or in person and bust out this game to deal out drinks with trivia, challenges, group votes, and even secret actions that only you...
From the Box: "A fast action, easy to learn card game featuring the stars of World Championship Wrestling. "Object of the game: To win the "World Championship Belt" by being the first player to reach the top of the scoring board." The game features 12 different wrestlers from Sting to Ric Flair. Each has four cards that work in a paper-scissor-rock dynamic...
We Built This City is a fight between builders to develop the most valuable properties possible. Place your factories in their backyards and hope they don't build a trash dump in the middle of your developments. Remember to connect your buildings to city hall or all of your plans will go to waste! Players place cards, developing the city block by block....
This version of We Didn't Playtest This at All includes the Chaos Pack Expansion and comes in a sturdy 2-deck-playing-card-type box with a lift top. The Chaos Pack Expansion contains a side deck of 15 cards you can use alongside We Didn't Playtest This at All. Every game, you randomly draw one Chaos card, and it becomes a rule that must be followed for the...