Elemental Warriors II is an abstract dueling game for two players with an elemental magic theme. You start the game with a standard poker deck, an Elemental Warriors II play sheet, and a limited number of coins. The play sheet is divided into 10 columns (number 1 to 10) and 5 rows (labeled Earth, Air, Fire, Water, and Combat). Before the game begins, you...
Command the Elements, Control the Chaos in this Tactical 9-Card Duel. Elemystic is a 9-card duel of harnessing chaotic elements. Harness the power of the elements in a fast-paced battle of strategy and intuition! Draft, play, and combine elemental forces to outmaneuver your opponent in a contest of strength and skill. Will you master the balance of fire...
Who is the greatest warrior of all time? Set in Elysium, the afterlife of heroes, each player controls the forces of a former hero of this life to try and conquer, rule, or reign over the Elysian Battlefields. Each hero offers unique attributes. There are three different pathways to victory. Players can destroy enemy units(conquer), control...
Emperor! is a eurogame-style game that takes place in 11th century Constantinople, and is centred around the battle for the imperial throne. Emperor! has a unique two-phase feature. In phase one players move around a map of the city collecting money, military units and characters to build up their faction. Game play is card-based, with simultaneous turns...
Empire of the Steppes is a sandbox, CDG, Block/Counter hybrid Wargame where three factions, Mongol Empire, Ayyubid/Mamluk Caliphate and the Christian Franks vie for supremacy through strategy, warfare and shrewd diplomacy. Empire of the Steppes can last up to twelve turns. Each turn consists of three phases. Starting with the investment phase, where...
Launch your fleet, capture ports, and wage war in the absolutely epic board game for 2-5 players. In Empires at Sea, you play as one of five nations, and work to amass the largest empire at the end of 15 rounds of play. A Quick Overview of the Game Each Round opens with a History Card, which hurts or helps one nation or another based on the actual impact...
Empires Collide is a turn based strategy board game pitting emperors against each other to dominate the known world - once a peaceful place ruled by one house until a bitter civil war tore through the nation leaving in its wake several self governed cities. Having isolated themselves from the trauma's of war for many years, each player controls one city in...
Empires in America is a States of Siege(TM) series game on the French and Indian War (1754-62) created by veteran designer, Joe Miranda. With riveting solitaire gameplay action, you must command the beleaguered colony of New France, from Halifax to the Ohio Valley, while Britain and her American colonies press in from all sides with war raging from the...
From the web site: The Empires in America Expansion Kit includes the latest errata and plenty of new Optional Rules for the struggle for a continent in North America. Among its 24 additional cards are two additional French and two additional British Leaders, and plenty of new Action, Provincials, British and World Event cards to make the game's narrative...
Empires in America (EIA) is a solitaire States of Siege™ Series game of the conflict in North America between the French and British in the mid-18th century. This war, known locally as The French and Indian War, became embroiled in Europe’s Seven Years’ War (1756-63), which caused that conflict to expand into a true World War (this was World War 0, for...
Going back to the age of Alexander the Great and Julius Caesar, you control the destiny of your empire--building armies, annexing neutral provinces, trading across the Mediterranean, and fighting battles. The heart of the game is its innovative card combat system. The full-color cards allow the use of pikes, swords, war bands, elephants, heavy cavalry...