Empires in America is a States of Siege(TM) series game on the French and Indian War (1754-62) created by veteran designer, Joe Miranda. With riveting solitaire gameplay action, you must command the beleaguered colony of New France, from Halifax to the Ohio Valley, while Britain and her American colonies press in from all sides with war raging from the...
From the web site: The Empires in America Expansion Kit includes the latest errata and plenty of new Optional Rules for the struggle for a continent in North America. Among its 24 additional cards are two additional French and two additional British Leaders, and plenty of new Action, Provincials, British and World Event cards to make the game's narrative...
Empires in America (EIA) is a solitaire States of Siege™ Series game of the conflict in North America between the French and British in the mid-18th century. This war, known locally as The French and Indian War, became embroiled in Europe’s Seven Years’ War (1756-63), which caused that conflict to expand into a true World War (this was World War 0, for...
Going back to the age of Alexander the Great and Julius Caesar, you control the destiny of your empire--building armies, annexing neutral provinces, trading across the Mediterranean, and fighting battles. The heart of the game is its innovative card combat system. The full-color cards allow the use of pikes, swords, war bands, elephants, heavy cavalry...
Enchanters of Legamoria is a free print-and-play fantasy game that combines the strategic aspects of chess with the dynamics of magic the gathering. Designed for 2, 4 or 6 players, the game is played on a grid where opponents take turns summoning pieces, modifiers, lands and spells to the battleground. Pieces have various attacks, abilities and effects...
The Rise of EnGarde: Winter Season of War In the winter of 2025, the world changed—not just in our reality, but in the growing, thundering realm of EnGarde, the epic CCG (Collectible Card Game) that brought brutal strategy and living storytelling into a single explosive force. This was the beginning of the Winter Season Cards - a special release that...
"For God, King and Country" is designed to be an introductory miniatures guide to the English Civil Wars. The first part of the book gives an overview of the wars, a uniform guide, and descriptions of the weapons, strategy and tactics of the period. A set of simple miniatures rules are included which covers both the English Civil War and the tercios used...
Cruel Necessity is solitaire game, suitable for group and classroom cooperative game play, tells the story of the English Civil Wars (1640-53) through its key events and decision points. You attempt to stop the advance of four armies bent on destroying Parliament and Puritanism, whom you represent; simply holding on to London is not enough. Each of the...
BACKGROUND: A CROWINING MERCY is semi-historical simulation of the English Civil War. The game begins just after King Charles I dissolved Parliament. The Player represents the Commander of the Parliament Forces with the goal to overthrow King Charles. As the Commander of the Parliament Forces, you must control a significant number of Cities and Towns...
Challenging solo game: can Parliament prevail in the English Civil Wars? Cruel Necessity is a solitaire game simulating the military, political, and religious struggles of the English Civil Wars. You attempt to stop the advance of four armies bent on destroying Parliament and Puritanism, whom you represent. Simply holding on to London is not enough; you...