"The Combat of the Thirty" A Chivalric tactical table top wargame set in the Hundred Years War It is March 26th, in the year of our Lord, 1351, and 60 men march to their death on a muddy field in France, under an ancient oak tree. The House of Blois, led by Jean de Beaumanoir meets Robert Pembroke and The house of Montfort, in what is the the most famous...
Provides a comprehensive set of rules for skirmishes set in World War II. This supplement provides guidance for adapting the rules to the unique conditions and tactics of fighting in the South Pacific. The Japanese began the campaign with elite forces at high morale. US Marine forces also began the campaign at a high level of training and morale, while...
Combat Team Command is a set of miniature wargame rules that allow players to take on the role of a battlegroup commander in charge of a combined arms force using small scale miniatures such as 1/300, 1/285, 10mm or 15mm. The rules provided in this book deal primarily with the cold war period, notably a hypothetical third world war during the 1980s. The...
Combat! is a Tactical level Solitaire-Only board-wargame for man-to-man combat in World War Two. This is the third game in the series of Combat! games that use the same system. This game introduces the British Armed Forces into the system. The game will focus on one of the most well-told moments in the long history of Britain. The fight for Arnhem Bridge....
A Cooperative Historical Card Game Players represent the Heroic Grenadiers fighting to defeat foreign Royalist invaders, recreating the the historical Combat for the freedom of Argentina on Century XIX Each Player play Destiny Cards in sequence according to their plan awaiting for DESTINTY favors them against the HISTORY deck that bring different...
From the Publisher: our games explore the major battles of 1806-07, where the French Army encountered two different opponents with different capabilities, from the leadership-challenged Prussians in Thuringia and Saxony to the chaotic battle conditions in winter against the Russians. Based on OSG's Special Studies, which provide a turn by turn narrative of...
By design, Commands & Colors Tricorne - The American Revolution is not overly complex. The game is based on the highly successful Commands & Colors game system, where the Command cards drive movement while creating a “fog of war” and the battle dice resolve combat quickly and efficiently. Commands & Colors Tricorne - The American Revolution, however...
The French & More! is the first expansion for the Commands & Colors Tricorne - The American Revolution game. The kit adds ten new battles, adding the French army to the mix and expanding your existing forces. Of course, the two major land battles involving the French Army are included in the scenarios: Savannah and Yorktown. The expansion also takes a...
Róma és Karthágó. Az ókor néhány nagyobb háborújának két résztvevője. A pun háborúk jelentősége nem kérdéses. Mindkét fél bevetette a kor legjobb, legnagyobb seregeit a másik ellen, felvonultatva még a hatalmas afrikai elefántokat is! Most itt a lehetőség, hogy részese légy és újrajátszd a nagy ütközeteket az asztalodon. Készen állsz felölteni a páncélt...
The Greeks & Eastern Kingdoms is the first expansion to Commands & Colors: Ancients. The armies of Philip, Alexander and the Successors meet the hosts of Persians, Scythians and Indians to the east. In this expansion, you will find historical scenarios that focus on the hoplites of classical Greece fighting off the invading Persian army at Marathon and...
Imperial Rome and The Barbarians is the second expansion to Commands & Colors: Ancients. In this second expansion you will find historical battles that focus on Rome and the early Gallic invasion, invasion of the Northmen, the Servile War (Spartacus), Caesar's conquest of Gaul, the Roman Civil Wars and much more. Showcased in the second expansion, are over...