History has written the story of Waterloo many different ways, but, in the end, it is always the same story. This is your opportunity to write something different. Napoléon 1815 is the third instalment in The Conquerors, a series devoted to the great strategists of history. Following on from Napoléon 1806 and Napoléon 1807, Napoléon 1815 brings its own...
(from Hexasim website:) Threatened by the coronation of the Emperor and the deployment of the Grande Armée facing its coasts, Britain was quick to respond with its traditional methods: a hegemonic fleet and allies on the Continent assisted by her gold! Napoléon has no choice; if he wishes to keep his throne, he must smash this new coalition...and many...
Napoleon in Egypt is a two-player, card-driven, operational wargame that allows you to recreate the French campaign in Egypt and Syria, from the landing of the French troops to the surrender of General Menou on August 31st, 1801. The game draws inspiration from other top-selling CDGs like Here I Stand and Twilight Struggle. A good and fast-playing...
NAPOLEON RETURNS 1815 is our first game using our action point/battle card system. We've combined several ideas into one fast playing game of Napoleon's 1815 Waterloo Campaign. With fewer than 20 pieces on the board, strategic movement based on action point allocation, a unique twist on a classic battle card system, the game plays in under 90 minutes. The...
Schwarzenberg with 200,000 men against Napoleon with 155,000, accepted the 4:3 odds and a chance to capture Napoleon's main base, breaking the agreed-upon Fabian strategy to avoid the battle with the Emperor in person, known as the Trachtenberg plan. BATTLES SIMULATED: The first of three battles, Löwenberg, took place two days before the Battle of...
Richard Berg follows up Chainmail: Medieval Combat with NAPOLEON’S GRANDE ARMEE. The game will use the Chainmail card system to recreate four exciting battles that follow one of the greatest military leaders of all time. No dice and no charts. The battles included will be Austerlitz, Lutzen, Wagram, and Ligny. The game will include a map, counters, rules...
Napoleonic Quick March is an army level command game with corps and divisions as the major maneuver elements. Players dice for initiative order, draw command cards that act as division and corps commander interpretations of battle orders. Each player moves divisions in an attempt to affect a combined arms attack. Novelty is the grid movement system where...
From GMT games: In The Napoleonic Wars, GMT Games brings you a fast-paced, tension-filled, card-driven wargame with a point-to-point movement system that pushes the envelope in a new direction for a pivotal period of history. Rooted soundly in Mark Herman's award-winning We The People system, The Napoleonic Wars provides refinements that allow two-to-five...
The Napoleonic Wars 2008 Update Kit allows owners of the 1st Edition to update their game to a similar standard as the 2nd Edition. This kit is not playable on its own, this is an update for The Napoleonic Wars 1st Edition of the game. It is not required if you have the The Napoleonic Wars (Second Edition) game. In response to many customer requests, GMT...
From GMT Games: "The Napoleonic Wars, 1805 - 1815, brings you a fast-paced, tension-filled, card-driven wargame using a point-to-point movement system that pushes the envelope in a new direction for this pivotal period of history. Having a simple-to-learn strategic system and short rulebook, The Napoleonic Wars, can be played in an evening as the cards and...
Description from the publisher: Native Wars is a competitive, two-player card game, where players manage their tribe decks to capture the most territories. This game features unique card and dice play. Players' cards are numbered in which you have to roll two dice to activate them by the total sum of your roll. Their card effects guide your tactical...