Each player has five lives (bananas). The first player rolls two dice and say a number. The highest number is always the first. For example: 4 and 5 is 54. The next throws are possible: 31 (lowest), 32, 41, 42, 43, 51, 52, 53, 54, 61, 62, 63, 64, 65, doubles 11, 22, 33, 44, 55, 66 and finally 21 (best throw). Whatever you say, the next player must throw a...
Africa 1880 -- Relive the Colonial adventure with Africa 1880! Between 1880 and 1914 European nations fiercely raced to gain control of the Dark Continent. Each player represents a nation exploring and colonizing Africa. The success of their adventure, however, has more to do with intrigue in the luxurious parlors of the embassies than hacking away through...
After The End approaches humankind status after a world apocalypse and more specifically, the fight for survival in a hostile environment (Hostile environment=Toxic atmosphere) where everyone wants the same for their people. Each player will fight first against the game in order to survive, and then against the other players to become the one who takes...
Set in Bahia, Brazil - circa 1808. Will you play it safe or partake heavily in political bribery to advance your position? In this map, participating in the auction is not a right, it's a costly privilege. In 1807, Napoleon invaded the Iberian peninsula, where the local military was no match for the French army. On November 29th, 1807, Queen Mary the Mad...
A map for advanced players. Players represent bees working to pollinate their network of flower fields, but competition exists against ever-present rival bee populations, making deliveries painfully expensive. Every turn gives players the opportunity to sting their opponents or fall mercilessly prey to other players’ schemes. Embrace the struggle, feel the...
In a realm where steam-powered inventions reign supreme and visionary tinkerers are prized for their craft, mechanical prowess and creative ideas are the currency of progress. Here, the ever-turning gears of industry spur enterprising minds to bring new ideas to bustling Workshops. Groundbreaking discoveries are made through meticulous tinkering in these...
The 23 wards of Tokyo—a bustling metropolis in constant need of energy. Players work to electrify the wards by expanding their web of power lines and distributing energy throughout the city. However, this demands a significant reserve of power, and financial strength alone won’t be enough. Will you manage your reserves wisely and keep the city alight, or...