The East: Concordant, combines engine/combo building and hand management with multiple scoring avenues, and is the third card game set in the world of The North: Provenance. Two players take turns drawing and playing doublesided Facility cards a variety of ways for various in-game effects. Players take turns drawing and playing cards: either as Facilities...
Hunt for five different types of Elemental Eggs in a grass field! The game itself is very simple, but even as luck-based as it is, it is still very fun with an addictive gameplay loop. That said, there are three "Modes" to the game, a "Lucky Hunt Mode", the original way the game was meant to be played, a "Wild Hunt Mode", less random but with a push your...
Echo of the Predator is an electronic board game (not a video game) set aboard the cargo starship Distono. Three crew members awaken from hypersleep to find themselves alerted by ADAM, the Automated Data Analysis Machine and AI autopilot of the Distono. An alien presence has somehow infiltrated the ship and is hunting the crew. Players must work together...
EcoGoGo! is an educational and entertaining card game designed to inform and inspire interest in our world’s ecology. It highlights the roles of food chains, feeding, mating, and migration in the lives of organisms in a wide variety of ecosystems. The Grand Canyon National Park deck is built on extensively researched food chains comprising real organisms...
In the near future, humanity renews itself. Economies revive and nations look again to the stars as humanity rediscovers the urge to reach beyond the confines of planet Earth. Collectively, Earth’s nations and people set a course for the exploration of the solar system and exploitation of the resources it has to offer. Together, they set forth the Edict....
Originally included inside the base game's Kickstarter version, the publisher has confirmed it will be available by itself at a later date. Interstellar Interludes and Interruptions This expansion features two new modules. The Ships Module adds brief but potent ship events between each civilization visit. As always, we recommend you only play with five...
Eight Gods is a quick 2-6 player card game played in taverns and homes throughout the Wandering Sea (i.e. the Sleeping Gods world). Rules are also included for a solitaire game commonly played in the Wandering Sea. In more detail, Eight Gods can be played by 2 - 6 players in about 20 minutes. Each round, players are dealt a 6 card hand. Then, they give two...
Players take on the role of families planning their grocery shopping and meals for the next seven days of the week. Each round, they buy groceries at the market, compose meals, and take care of the well-being of their family members. Players earn points for a properly balanced diet and good management of their own time and money. At the same time, they...
You will be the leader of a cult that believes in "The Elder", an ancient evil god, and aims to bring the Elder back to full life. All you seek is the favor of the Elder. There is no time to be lost. Use everything you can. Exploit the believers, offer offerings, pray earnestly, and one day, go to the Elder's knee and offer yourself to him! The Elder may...
ELEMANCERS: Light and Dark is a 2-6 player team-based fantasy area control strategy game in which you take control of an Avatar and Clan wielding 1 of 6 elemental magics: Dark magic (Shadow, Necro, or Ice) or Light magic (Celestial, Beast, or Flame). Using these powers, you summon creatures, cast spells, activate enchanted weapons, and invoke creature...