Welcome to Nanaki valley! Feel the spirits of your ancestors around you! Collect resources, build your village and raise mighty totem pole. Nanaki is a card game from 1 to 4 players. Every turn you have to decide: which card you want to build, and which card you want to spend as a resource. In your turn you can spend 2 actions on: A) Drawing 2 cards from...
NOTE: The browser video game Tactical Overload is based off the game described below. Description In Tactical Friction players work behind the scene to control companies and government. Combat, share trading, real estate, and construction are all features of the game. NOTE: The first edition of Tactical Friction was named Neighborhood Conflict, but got...
Neighborhood Conflict is based on the creator's childhood where the local kids formed their own governments and economies. Construction, share trading, real estate, currency manipulation, diplomacy, theft and combat are all optional strategic tools for getting ahead in Neighborhood Conflict. Players play as a kid and interact with other kids that have...
The uproarious party game where players create zany businesses to solve peculiar problems in niche markets! Ideal for 4-12 players, ages 12+, each game lasts 10 minutes per player. Creativity is key as players discover obscure market issues in the Market Research phase, devise ingenious businesses to tackle them in the Pitch Phase, and invest in the best...
The uproarious party game where players create zany businesses to solve peculiar problems in niche markets! Ideal for 4-12 players, ages 12+, each game lasts 10 minutes per player. Creativity is key as players discover obscure market issues in the Market Research phase, devise ingenious businesses to tackle them in the Pitch Phase, and invest in the best...
[Setting] Numinous Nonflict takes place in a post-war era. Individuals no longer struggle with self-worth, self-image and self-concept and thereby are no longer competitive nature. Individuals no longer struggle to comprehend the abundant, endless nature of the universe and its resources, and thereby no longer feel the need to fight or go to war over...
Construction is booming in Tokyo! But there's a Kaiju on the loose that smashes any building in it's path! Players buy property cards that allow players to build. Buy blocks to build skyscrapers. The higher the building, the more the blocks cost, but the taller the building, the more rent you collect! However, there's a rampaging Kaiju (represented by a...
Construction began on the Prince Edward Island Railway (PEIR) in 1871 … the rest is a financial catastrophe. Criticized as the most crooked railway in the world (both physically and financially), Prince Edward Island was nearly at a full economic collapse within a year. In 1873, Prince Edward Island dumped the PEIR onto Canada and joined the Canadian...
The theme of this game is investment capitalism. Purchasing minor, major, or complete equity control in apartment housing regions and company sectors (i.e., airline services, legal and accounting services, and two different public services) will help a player win the game in multiple ways. For example, a player with a designated sum of cash on hand and no...
OMV's Resourcefulness Challenge is an exciting strategy game developed especially by OMV employees for OMV employees. It is also great fun for your friends and family with an interest in Resourcefulness. It playfully illustrates how business decitions, combined with a sense of responsibility and sustainability, are the key to commercial success along OMV's...
Panama is a board game for the entire family. The game involves conducting various forms of trade and business activities that generate returns and contribute to welfare, products at competitive prices, pension payments, etcetera. During the game, the participants come into contact with both local and international trade in, for example, oil, cotton...