This game is played on a Go-like board initially empty. Larger boards imply more strategic matches. Setup. One player drops two black stones and one white stone. The second player decides to swap (and becomes Black) or continues as White. At each turn, each player must do the following sequence: • First, drop a friendly stone on an empty cell adjacent to...
Gather loose elements and build an engine of element producing resources to attain the highest score and win the game on round 21 using the magnetic turn counter built into the lid. The game is played with diamond-shaped cards in a single 84-card deck, held in a fold-open box insert that includes the six draw/discard areas. This is a compact game for...
Easy to play and dynamic at the same time! Each player is to collect the best set of cards. The players have their cards open. It's your decision to go forward or prevent any opponent's move. Every turn the host opens the cards and places them in a row. 7 cards for 3 players and 4 cards for 4 players. Then he puts card-dividers to break the row into 3...
You all went to boardgame auction, and bought a lot of games. Now it is time to split them, and put them on shelves. Shelfit! is a roll and shelve game - roll and write where one player rolls the dice, and splits them into as many groups as there are players, then each player chooses one group, and what is left the player who rolled the dice gets. Then...
The Shitennō are the four great Generals of the legendary Shogun Togukawa Ieyasu who unified Japan at the end of the 16th century. The players will play these loyal and famous samuraïs, with the goal of becoming the Shogun's favorite by controlling as many provinces as possible. In Shitenno, you do not fight on the battlefield, but through planning and...
Skyward is a strategy card drafting game of control versus opportunity for 2-4 players. After generations of turmoil, the four factions have finally put their differences aside to work together for a better tomorrow. As a commitment to this alliance, the world’s first airborne city, named Skyward, is to be built above the intersecting borders of the four...
Slice, Dice and Deliver is an I Split, You Choose, Roll, Write and Deliver game where players compete on a shared map of New York to draw and move along routes that connect to deliveries for pizzas that collect via splitting a dice pool. Each round the start player rolls the dice pool, splitting the dice into sets based on the number of players. Each...
In Card City – part of Alban Viard's "Small City" trilogy of games, which includes the similar but three-dimensional Town Center – you will take on the role of the newly sworn-in Mayor. Your job is to encourage the growth of the residential, commercial, industrial and cultural districts that make up your home and to satisfy the demands of the city's...
Spirits of Carter Mansion is a Social Deception Microgame where you are the Spirits that Haunt the large estate. The neighbours child has kicked their Soccer ball in through the upstairs window of the estate your spirit has been trapped in, and your fellow spirits are in turmoil as to what to do. The good spirits want to help the kid navigate the ever...
Split Realms takes place over 4 rounds. In each round, the players each draw 5 tile-cards, and split them into two groups - offering both to their neighbor. Their neighbor chooses one group and returns the other group. A player then places their tile-cards into a growing tableau. Lastly, in each round, the players score points. During the setup of the...
The dragon is dead and with your companions you stand in the hoard looking at unimaginable wealth. Knowing that you can’t possibly carry it all, and still battered from the epic fight with the dragon, you've agreed you’ll leave as soon as you hear the approach of enemies. With gold and silver all around you each of you sifts through the hoard for items of...