"Players control Viking clans that raid settlements on the Mainland. The player with the most loot at the end of 20 turns is the winner." In this simple game of exploration and conquest, the players may build, recruit or buy six types of units: Long Ship, Dragon Ship, Chieftain, Vikings, Berserkers, and Scout. The mainland forces consist of three types of...
Viking Waves takes place in the areas raided and conquered by the Norwegian and Danish Vikings during the early Viking Age. It's a game primarily for two players, though limited solitaire play is also possible. The various Viking chieftains rarely fought each other directly, so players compete indirectly. The game is divided into three phases, each of...
Viking Raiders or Vikings Knights of the Sea is both a self-standing game in it's own right and a companion game for Siege and Cry Havoc. On it's own Viking Raiders has four different scenarios. There are also two further scenarios which combine "Viking Raiders" with "Siege" and "Cry Havoc". Viking Raiders is a game of historical simulation during the era...
The Fortified Harbor was an extension designed for Vikings and supposed to be released in 1991. It was never released due to technical issues. General design was almost completed, but the translucent film used for the black line drawing had slightly stretched when passing in a copy machine, probably under the influence of heat. Duccio Vitale didn't have...
Siege is a man-to-man small scale combat game set in medieval Europe (maybe around the 13th century). The game is both a game by itself or can be played as an expansion to Cry Havoc. As a stand-alone game it has 5 scenarios and 2 maps (a camp and a castle). There are rules that cover a range of siege warfare tactics such as siege weapons, fire, breaching...
Scenario Book 1 offers six new scenarios for the game Cry Havoc, plus rules for using lead miniatures with Cry Havoc and Siege. Each scenario defines the maps, starting positions, and victory conditions. Some of the scenarios have special rules. The scenarios are The Knight Errant, The Foraging Party, The Knight's Lady, Reconnaissance Patrol, The Rescue...
Scenario Book 2 contains 29 scenarios for the game Cry Havoc, Siege, and Outremer. Some of the scenarios combine two of the three games, and one combines all three. While the majority of the scenarios are for two players, five were designed with solo play in mind (and others are suitable for solo play), and seven of the scenarios were designed for three or...
This game is the re-edition of Outremer by Standard Games, but with a lot more rules and two entirely new playing modes: Strategical and Roleplaying. This is in fact a nearly totally different game, just sharing the included maps and counters (except the strategical ones). The game is from the series Cry Havoc with the same flavor of skirmish battle plus a...
This is the second expansion to Siege. This expansion was published in 1987 under the Eurogames banner. The game contains the same counter sheet as Siege, damage record sheets (to keep track of bombardment damage), a set of four map sheets that can be assembled to depict a walled medieval town with a citadel, and an eight page booklet describing rules for...
GUISCARD is a medieval man-to-man skirmish game and is a reboot of the original Game: Cry Havoc System. It is set during the epic conquest of Southern Italy and Sicily by the Normans, led by Robert Guiscard ("the cunning" or "the weasel"), in the eleventh century. The game features over 170 unique characters belonging to the various factions of the time as...
Ager Sanguinis ("The Field of Blood" in Latin) is the name of battle lost by Roger of Antioch in 1119. It is set in Northern Syria and simulates the fierce fights between the descendants of the Normans who followed Bohemond of Tarento, son of Robert Guiscard and founder of the principality of Antioch in the 12th Century. The game includes the various...