Victory: World War II, originally released as Victory: The Blocks of War, is a Block game published in 1998 by Columbia Games. It is a generic war game played on modular maps with World War II units. The game uses a stripped down Front system, with the whole command control element removed and simplified movement and unit production. Block sets for blue...
The classic World War 2 sandbox game updated and with improved mechanics, more unit types, and streamlined gameplay! Victory is a fast-paced strategy game of World War 2 combat using the popular Columbia Block System where each unit is facing the player, but not the opponent! This "fog-of-war" aspect allows for feints, bluffs, and outright surprises not...
The Battle of Párkány (Turkish: Cigerdelen Savasi) (October 7–9, 1683) was a battle fought in the town of Párkány (today: Štúrovo), in the Ottoman Empire, and the area surrounding it as part of the Polish-Ottoman War and the Great Turkish War. The battle was fought in two stages. In the first stage Polish troops under John III Sobieski were defeated by the...
Vietnam, March 1965. The new bombing offensive "Rolling Thunder" cannot cut the Ho Chi Minh supply route. The U.S. High Command sets up a commando operation for destroying a bridge in a vital point of the supply route. 14 men will try to cross a trap-infested jungle, destroy the bridge and, what's more difficult, return alive...As soon as the commandos are...
English: Vietnam is a collector NAC-based Tactical level board-wargame, set in this bloody conflict. It recreates the battles and challenges that came under american detachments. The huge amount of tokens shows the different units and weaponry used: Viet Cong, Green Beret, heliborne troops, infantry, mortars, anti-aircraft, missile launchers, Chinook...
This simulation game re-creates one of the longest, most complex, and least understood conflicts in US history in all of its military and political aspects. The rules include detailed treatment of movement, terrain, search and destroy operations, special operations, firepower, air mobility, riverines, brigade-level formations, limited intelligence and...
An updated reimplementation of the Victory Games' classic. There are several small scenarios and a couple of campaign games. Each year is divided into four seasons (Spring, Summer, Fall, and Winter), and each season has two turns (so, roughly 6 weeks per turn). The map scale is roughly 6 miles per hex and units are, generally, battalions or regiments....
A simple game of air combat over Vietnam based on the Space Fury tactical space combat rules. Statistics are given for two fighters (F-4E and Mig-17) and design rules allow the players to construct their own aircraft. The game features air-to-air combat with missiles and guns, as well as ground attack. All maneuvering is two dimensional, there are no...
Vietnam Battles: Hue and Operation Pegasus These two games, Hue and Operation Pegasus , were both were major battles of the 1968 Tet Offensive in The Republic of South Vietnam. Hue simulates the fighting for the old Vietnamese capital at Hue. This was one of the longest and most intense battles of the 1968 Tet Offensive. Hue has two scenarios. The Standard...
For some time, there had been reports that a large area of dense jungle northwest of Saigon was a staging base for the Viet Cong. Ideally situated near Cambodia, a nexus point of the Ho Chi Minh Trail, and proximal to the capital city of Saigon itself, the area that became known as the “Iron Triangle” allowed the Viet Cong to conduct well-organized and...
"Vietnam: Rumor of War" is the second wargame of the Operational Scale System series. This game covers the American involvement in the Vietnamese War of 1965-1972. In 1965, the United States decided to intervene in the ongoing conflict in Vietnam. This moment shaped the United States more than any other in the 20th Century. From the battlefield to the home...