Three Days of Gettysburg traces its lineage back to Richard Berg's "Terrible Swift Sword" (1976). Take command of the Union Army of the Potomac or the Confederate Army of Northern Virginia in the 1863 Battle of Gettysburg, the largest battle of the American Civil War. Players command their armies via the chain of command from corps down through divisions...
The Three Days of Gettysburg is a totally new look at the battle, a view that brings players even closer to the action, even more deeply into the decisions that make Gettysburg one of the most playable of all battle games. The Three Days of Gettysburg is portrayed at a regimental level, and it contains all of the individual unit information you need to...
The Three DoG Update kit includes this scenario book, the GBACW v4.3 Rules Book, all new and necessary counters (1 1/2 countersheets), three new maps and all charts and tables. Second edition maps entirely replaced first edition maps. Drawn by Joe Youst. New counters are markers only, mostly Command. Charts: *Turn Track/Activation Markers boxes *Charts &...
(from GMT website:) This third printing of the award-winning initial game in GMT's GBACW series offers upgraded components and information throughout. If you own the original 1995 edition of Three Days of Gettysburg, or if you have the upgrade kit, you can continue playing those versions with no problems; those versions still stand the test of time quite...
Trois Jours de Gloire 1805 (Three Days of Glory 1805) combines three battles of the German and Austrian campaigns of 1805, already published in the Jours de Gloire (Days of Glory) series, in a revised and redesigned edition. Elchingen, 14 October 1805 Hollabrunn, 16 November 1805 Austerlitz, 2 December 1805 Game components • 2 maps 59 x 41,6 cm and 1 map...
"Three Famous Battles" contains three short wargames covering (as the name suggests) three famous battles. The scenarios included are Lee at Gettysburg, Senlac: Hastings 1066, and The Emperor Strikes Back: Waterloo. The scenarios all use a common rule set but are meant to build on each other. Each scenario adds rules from the previous scenario (Gettysburg...
Players expand from their home world to explore systems, starting at the edges of a board and working inward towards the center Throneworld. The systems get progressively tougher as players move inward which often involves battling units of greater size and/or technology level. The interesting mechanics allows players to choose 11 different unit types (6...
An abstract game of invading and securing territory using standard pieces that move with different ranges depending on the pieces around them when they are placed, or first moved, on a turn. With experience, it is dynamic, sharp and tactical. The game starts with 3 stones on the board. Each turn consists of 2 moves. Pieces are normally added at the...
THUD RIDGE is a Game where you are a Commander of a Squadron of F-105 Fighter-Bombers during the Vietnam War. Your goal is to complete a series of missions and score as many Victory Points (VP) as possible to assist to the US war efforts. Game features an innovative system that allows a single player to easily resolve SAM Attacks, AAA Attacks, SAM...
Thunder At Dawn: The Battle of Wilson's Creek (August 10, 1861) is the 5th title of the Revolution Games American Civil War Series using the Blind Swords Tactical level system. On August 10th, 1861 the first major battle of the Trans-Mississippi theater, and the second major battle of the American Civil War, was fought near Springfield, Missouri. Three...
"Thunder at Luetzen" is an army level wargame simulation of the opening of Napoleon's 1813 campaign in Germany. The game was first published in Strategy & Tactics magazine #99 in 1984. The game consists of a 16 page rulebook, one 22"X34" mapsheet, 200 counters and various player aids. Leadership and morale play an important part of the game. Combat is by...