Socotra's Hottest Day is a Japanese Doujin made by the Great Sato Society Doujin Group. The game is set in the Red Sun Black Cross world where Germany wins WW2, and Japan, Britain, and the USA band together to stop them. This particular scenario takes place on November 8, 1948, on Socotra Island in the Indian Ocean. Japanese and British forces attack the...
(from the publisher's website :) Soft Underbelly: Italy, 1943 (SU) [...] is an intermediate-complexity, two-player wargame simulating that historic World War II campaign. It may also be used to explore the “what ifs” inherent in the situation had the German high command chosen to react to the Allied landings in a much different manner: making that effort’s...
Solacia was at peace until the Ice Demon arrived. He spread evil across the land, conjuring up all kinds of horrors and freezing the land permanently so that nothing would grow. The Queen has called for a group of Heroes to find and kill the Ice Demon, and to return the land of Solacia back to its beautiful former glory. Solacia 2: The Ice Demon places you...
Solacia was a peaceful place until the Wizard of Doom arrived. He spread evil across the land, conjuring up all kinds of horrors and forcing the people to pay huge amounts of gold just to stay alive. The Queen has called for a group of Heroes to find and kill the Wizard of Doom, and to return the gold to the people and bring peace to the land of Solacia...
"The year is 2100. Human beings have been intensively colonizing the solar system for the last 70 years in relative peace." "The Kathar are still a young race: aggressive, and impetuous. They have conquered numerous other less militant races. They are currently fighting wars on several fronts. Initial reconnaissance of Earth mistook us for a peaceful race....
Counter Strike: Solar Marine THE TWENTY FIRST CENTURY From the shadow of Jupiter, Taskforce Bravo approaches Io. Spaceships release a bombardment of nuclear warheads triggering a response of plasma bolts from the planetary defenses. Landing craft carrying the 124th Special Forces battalion make their final descent. Dust rises, hatches blow, and a thousand...
Solar Tactics is an introductory, print-and-play, Tactical level board-wargame inspired by Avalon Hill classics like Tactics II and Blitzkrieg. Two players face off as the Red and Blue planet commanders in this classic surround and overwhelm style game of conquest. Simple combat resolution, random fleet activation, and thoughtful transport management...
In the distant future, humanity mastered the science of creating antimatter and this enabled a huge leap in prosperity and evolution for the race. Now, in possession of powerful engines powered by this new and virtually inexhaustible fuel, Earth factions seek to claim new homes for themselves in the depths of the galaxy. Antimateria is a civ/euro game...
SolCorps: Colonial War is a gonzo homebrew combined arms wargame, including mechs! It's rules-lite and quick to play and is full of risk/reward tactical decisions. It is all the rules, factions, and unit data you need to play tabletop skirmishes in an exploited solar system. The game is minis agnostic - use tokens, any proxy you like, or build your units...
Take to the void and fight for control of a fractured Solar System. SolCorps: Starfighters is a fast-paced tabletop dogfighting game set in the 23rd Century, where the United Earth Colonial Rangers and the militant ConTek corporation clash across orbital space, planetary atmospheres, and the asteroid belt. Command agile starfighters in dynamic, hex-based...
This is the ninth of the Avalanche Press Golden Journal supplements. It contains 77 additional counters as well as scenarios and variants for several games: Scenario: Great War at Sea: Jutland - Variant is based on a battle described in Chapter 17 of H.G. Wells's novel War of the Worlds. Counters are provided for 3 martian tripods. Variants: Panzer...