Six Day War: 1967 is a wargame of Arab-Israeli War of June 1967. There are two players in the game, each commanding a Front of the Israeli Army against various Arab opponents. One commands the Sinai Front; the second commands the Eastern Front. Each player also commands the Arab forces facing the other player (his opponent.) The game is designed in this...
Six Days of War begins with a Strategic Segment of card play and counter-play as each side adjusts its diplomatic standing and “war footing” and shifts unit positions on the map. This is a tense and fascinating game-within-a-game, where cards are played, rescinded, or “trumped” (at a cost) and Random Events can vary from nothing important to forced actions...
Six Days of War: The 1967 Arab-Israeli Conflict: May-June, 1967, depicts the conflict between Israel and the United Arab Republic. Players first conduct a series of card plays that determine both sides' war footing and diplomatic standing before the outbreak of hostilities. Using the same design and scale as Paul Rohrbaugh's earlier game Operation Kadesh:...
Sixth Fleet: US/Soviet Naval Warfare in the Mediterranean in the 1970's, is a simulation of operational naval warfare in the Mediterranean based on a hypothetical war between the Soviet Union and the NATO Alliance during the 1970's. First published as a magazine game in Strategy & Tactics #48. Note: Not related to the "Fleet Series" game 6th Fleet from...
Sixth Fleet is a simulation game of near-future combat for control of the Mediterranean Basin. As commander of the U.S. or Soviet fleet and respective allies, you must form your ships into Task Forces and attempt to cripple the enemy’s capital ships and submarines. Your limited air assets must be carefully assigned to defensive and offensive missions....
Trying to decipher the characteristics of modem Russian submarines and their weapons is a tricky proposition. Unlike Soviet-built tanks and aircraft, no Russian first-line submarine has ever been exported to an ally - so no one has ever been captured and analyzed by the Western Powers. And since no Soviet nuclear sub has ever fired a shot in anger, their...
Anatolian Fleet is a simulation game of modern day combat for control of the eastern Mediterranean and the Black Sea-Balkan sub-theatre by Naval Task groups. NATO, Russian and Turkish Fleets are pitted against each other and the other minor navies of the region. You must form your ships into Task Forces and attempt to cripple the enemy’s capital ships...
Sjörövarön ("Corsair Island") is a truly classic childrens game from Sweden, which was published by BRIO for a first time in the mid-1950's and sold for some 5-10 years. Later Joker (BRIO's board game division) would re-release the game in the early 1980's, followed by Alga in around 1985 (when Alga had been purchased by BRIO and replaced Joker as the...
One of the first Polish game included in young people's magazine "Swiat Mlodych" (Youths world) from 29.01.1991, no 9. Simply fantasy game based on common plot, where one player is trying to reach and find treasure chest and second one is trying to interfere with him. Players command their fantasy units, for example knights, dwarves, eagle belonging to...