This wargame simulates Operation Rheinubung where the German battleship Bismarck and the Prinz Eugen attempts a breakout into the Atlantic. This is a two player operational simulation of that historical event. The game retains the tactical ship to ship elements of the encounter. Each hex represents 75 nautical miles. A Damage Point Table and a 10-sided die...
From the designer's description: "Sink the Bismark" (sic) allows the player to recreate the actual historical conditions of the BISMARK foray, and includes advanced "what if" situations such as the original Operation Rheinubung as well as the delayed operation including the TIRPITZ. This game can be played in either a tactical or strategic atmosphere, or...
Sino-Japanese Naval Battle, a desktop wargame, is based on the storyline of the combats between Qing and Japan in the War of Jiawu, and it stimulates some of the most crucial naval battles. The game resembles a real naval battle that includes many uncertain factors, and only appropriate tactics will result in the success. In this battle concerning the two...
A three-player board wargame of the conflict in China during the Second World War. The players take on the roles of the Japanese invaders, the Nationalist Chinese, and the Communist Chinese. The game uses card play to regulate when pieces may move or attack. Each turn is one year. The game lasts from 1939 to 1945. The player controlling the most cities at...
Sinoda is an abstract strategy game played using 4-sided dice as the pieces on a beautiful "flower of life" pattern board. Players must capture the most points worth of pieces from their opponents. On their turn, a player may move a piece OR rotate a piece to increase or decrease the top number by 1. The number at the top is the piece's movement value...
Sins of Our Fathers is a may-follow trick taker for 3 players that features a hex board and variable end game conditions. The game is played over the course of a single hand which consists of 13 cards per player. Every trick will result in special actions awarded to players based on their position within a trick. Players will manipulate an ever dwindling...
From the designer's website: Sinyavino Offensive covers the "crossfire" offensive conducted by the Soviet forces in August, 1942. Crossfire, for it was a daring offensive from two opposite directions focused on a single objective: to free the isolated forces and people of Leningrad before the Germans conducted their own operation to seize the city! The...
Siping (四平): China's Madrid is a two to three players operational wargame simulates the four battles in Siping during the 2nd Chinese Civil War from 1946 to 1948. NOTE: Siping is a city in former Mandchuria. One player commands the CCP(中國共產黨)and the other player commands the KMT(中國國民黨. Each turn represents one day and each hex is about 2.5 km across. There...
Suursaari, also known as Högland, Gogland, or ‘the Great Island’, is a large island in the Gulf of Finland. In 1942 and again in 1944 it was the focal point of a battle. The island is centrally located, perfect for dominating sea lanes leading to Leningrad or those crossing between Finland and Estonia. Float planes, or ski planes in winter, could use it as...
Six is a deceptively simple-looking abstract strategy game in which two (or four) players take turns placing their colored hexagonal tiles while trying to create one of the three "winning shapes" – triangle, hexagon or line – out of six of their tiles. If all tiles have been placed from players' hands without someone winning, players then take turns...
義経戦記:源平奥州六大合戦 (Yoshitsune Senki: The Six Great Battles of Genpei Oshu) covers battles during the Genpei war in Japan (1180–1185). The game system is chit-driven and gives a fluid game. The combat system is simple: roll a six-sided die, add the dice to the commander's combat value. The highest total wins; if the total difference is 4 or more, the enemy unit...