A tactical level simulation of hypothetical combat between NATO and Soviet troops in Germany in the 1980's. Part of the MechWar 2 series, which also includes Suez to Golan. Includes 800 counters, two large unmounted maps, and standard MechWar 2 and exclusive Red Star/White Star rulebooks with 12 scenarios. The MechWar 2 rulebook includes an essay...
Suez to Golan is a very detailed simulation of tactical combat during the October War of 1973. In addition to being published separately, the game was also published as one half of the two game package Mech War 2 (Red Star/White Star II is the other half of the set.) Key aspects of Suez to Golan include: The issuance of commands to companies, movement in...
Mech War '77 is a simulation of tactical combat in West Germany and Asia during the 1970's. The game is played by scenario. Eight scenarios revolve around a hypothetical Soviet-American clash in West Germany. One scenario is drawn from the Yom Kippur War. The tenth scenario pictures a Sino-Soviet clash. Scale: Each hex represents 200 meters from side to...
"The search for fame and glory has lured many MechWarriors to the gladiatorial splendor of the Solaris VII arenas. Legends like Danai Liao-Centrella and Yulri Wolf earned their notoriety by competing and triumphing in the no-holds-barred, ’Mech™-on-’Mech duels of the planet’s combative environment. Will you become the next MechWarrior to reign at Solaris...
Game with Alea Magazine issue 16. Shadow of the Eagle (La Sombra del Aguila) is a series of games covering the battles of the Napoleonic Wars in Spain (1808-1814). A standard set of game rules is published with an exclusive set of rules for each game. This game covers the battle of Medellin in 1809. English rules translations are available. Game System: -...
Medieval Battle is a model battle game, with two players each commanding an army of knights. Players start by building a battlefield, recruiting knights to their army, then deploying them. Players act in turn to maneuver their knights on the battlefield, and the combat potential for each type of troop differs, with heavy armored units moving more slowly...
Simple board wargame on the July 14, 1808 Peninsular War battle between a French corps commanded by Bessières and the Army of Galicia under the joint command of Blake and La Cuesta. Published in Casus Belli (Issue 19 - Feb 1984) magazine. 1 map sheet, 17x26 hexes map + charts 60 unmounted counters rules Sequence of Play: - French Movement - French Combat -...
Medina de Rioseco 1808 covers the battle of the 14 July 1808 between French army of marshal Bessières and the two Spanish armies of lieutnant-generals La Cuesta and Blake. This game belongs to the Jours de Gloire series. Rules: Jours de Gloire Empire version 1808 Scale: 1 hex. = 300 m - 1 counter = 1 battalion/squadron Map size: A2 Spanish army: 22.000 men...
This is the third and final volume in Robert Beyma's Struggle for Europe series. While the game includes a Desert War scenario, the main use of this game is to complete the Struggle for Europe theme by including the campaign and naval rules which enable owners of Mediterranean, War Without Mercy and Brute Force to play a number of large campaign scenarios...
Game features one 22x34 map, 600 counters and a 56 Page rulebook and a 48 page scenario book. Scale is 15-40 miles a hex, each turn is 2 weeks, units are ships, divisions and brigades. One of the very few games to cover both the land and naval aspects of the War in the Desert in World War Two. This is a Japanese game with translated rules. Buyer caution:...