Idiotic & Useless allows players to fight WWI battles taking place outside of static trench lines as if the employment of armor has allowed one side to break through into "the green fields beyond," as if the Germans had manufactured large quantities of tanks of their own, as if the experimental tanks of the era were employed in quantity, or as if H.G....
The battle among the Krosts, Tritons and Mermaids in the Moog sea for the creation o a new social rank which release slaves of the coral plantations. Degree of difficulty: 4/6 Contents: 170 counters in plasticized, matte finish cardboard, cut and printed on both sides, on them there are the various characters with their movement and combat factors....
Part of the Jours de Gloire Empire series by Frédéric Bey, the updated series rules of which are provided in Vae Victis #71 (this issue). A separate set of game specific rules are also included. This game is the regimental or brigade scale reconstruction of Napoléon's battle of Iéna which is seen by the author as the more important battle as it avenged the...
If Dragons Fight: China vs. Taiwan in the Near Future (IDF), is a "what if" simulation of the fighting that could occur across that island, within the timeframe of the next five or so years, if the mainlanders decide political or geostrategic conditions have evolved to where they must resolve the issue finally and by force. Such a situation would most...
Rules for fighting Divisional level battles from the Spanish Civil War, using 15 mm figures. The game is played on a grid of offset squares or hexagons. These represent an area 500 yards across. For 15mm figures on 30mm bases use xx squares. Each area will normally hold a battalion sized unit, plus a support arm, such as an armour section or an artillery...
This is a tactical ninja wargame based on the struggles between Iga and Koga clans in Japan. Published by Bandai. This game is an area type game. However, "Storm Over Arnhem" is different systems. Setup Decide Ninja's ability Ninja's ability (eight abilities) is decided(Movement,Detection,Magic ability,Combat Rating,Quickness,Physical strength,recovery...
II Corp [sic] covers the North Vietnamese offensive in the Central Highlands in March 1975. The map is 16 by 28 hexes and covers an area rougjly from Nha Trang to Bong Son. It has some color, unlikely many Perry Moore productions of this period. There are 11 two-day turns. All units are battalions except for a few ARVN Regional Force companies. The ARVN...
Issue game in Command Magazine Japan #118 IJA Tank Division Series: Operation Ichi-Go is a two-player operational game of the Imperial Japanese Army Operation Ichi-Go. It was launched in April 1944 to conquer Southern China. One player controls IJA, the other Chinese forces (National Revolutionary Army). This game uses a basic system of The Battle of...
IJN, Tactical Naval and Naval-Air Combat in the Pacific, 1941-1945. "The first of a series of three completely mateable games that will cover all aspects of WWII naval combat on a low level tactical scale. Using silhouette type counters representing individual vessels and aircraft, 100 yard hexes, 90 second turns, unique search systems, complete damage...
Fight all the great naval encounters, historical and hypothetical, from 1933 - 1945. This game has counters of all the ships from the navies of: Japan, USA, Commonwealth, Turkey, Soviet Union, Italy, Germany, Norway, Rumania, Poland, Netherlands. Sunset edition components: 800 counters (4 countersheets) 9 identical boards (22.5 x 29.1 cm) rulebook...
Wargame for two players, originally included with issues no. 728, 729 (the regular 6-sided die) and 730 of Italian magazine "Panorama", in spring 1980. From the rules' sheet: "Il Golpe, a bespoke creation for "Panorama", is a war game based on a hypothetical military coup in Italy. The game's flow simulates the typical putsch's mechanics: mutiny of...