This is a new game in the Advanced Tobruk: Tank Battles in North Africa 1940-43 System (ATS) that allows gamers to recreate squad-level action in World War II. The Gothic Line was a German defensive front in Italy. From the publisher's website: A highly detailed rendition of this titanic struggle pitting combined-arms US Army forces against determined...
Gothic Line: The Campaign in Northern Italy – AUGUST TO OCTOBER, 1944 is a simulation of the battles in the Northern Apennines mountains fought to cross the Po River and end the war in Italy by Christmas 1944. This game simulates the campaign at the battalion/division level. Each combat strength point of Divisions/brigades/regiments are represented by...
In the pre-dawn darkness, Japan's Col. Goto launches a massive (by Japanese standards) armored attack against the US Marines on Saipan. All but one of his 44 tanks were wrecks by morning. Marines joked that Japan's T-97 tanks were nothing more than "kitchen sinks." Part of Against the Odds Magazine's Pocket Battle Games series, this postcard-sized game...
English Description: The Game is Made for up to 8 Players. Quadratic Game Tiles represent the Landscape similar to Kings and Things and other Games of this Kind. Villages, Cities, a Main City, Castle, mines and more are Markings of the Realms from the Players. But also Battles will be there. Knights and Heroes, Farmers and shepherds must be recruited, to...
A relatively simple game covering the final days of the Third Reich, with the final race between Zhukov and Koniev to take the Reichstag. Russian units are Corps, German units are a mish-mash of battallions, brigades, and a few regiments. The map has two scales, an operational-scale covering the Elbe to the jump-off lines on the Oder, and a "grand...
Tactical level wargame based on Japanese robotech animation "Aura Battler Dunbine". This game is one of the First Step series games for beginner. Each unit represent one aura machine, include aura ship and aura battleship. The turn sequence is simple, Repeat of movement and simultaneous attacking. The rule is only five pages, but some important elements is...
From the publisher's website: During the pivotal years of 1915 and 1916, the future of the world hung in the balance as the Royal Navy time and again failed to deliver on promises of tactical success amid the cold, grey waters of the North Sea. But the strategic situation was much different, as each passing month of the Allied blockade brought the Central...
In the wake of the Great War, a new arms race loomed. The United States and Japan each trusted in a strong navy to achieve future security and retain political influence. Within three years of the Treaty of Versailles, no less than twenty-five new battleships and battlecruisers had been ordered by the two powers, exactly equal to the number already in...
Duration: the Grand Campaign covers the strategic and production aspects of Der Weltkrieg Series for WWI and completes the Weltkrieg series. July 28, 1914: The peace of Europe is shattered. Rapid fire cannons and machine guns usher in a new and deadlier form of warfare. The major powers had prepared for years, building up massive armies and navies. It was...
The Prussians are defending Ligny against the first French attack of the Hundred Days War. Napoleon wants to crush the Prussians so that he can turn his full attention on the Allied forces around Brussels. This game is Print and Play, it comes with a full set of Grand Empires Rules, a 2D or 3D Game Board, Counters and Battle Rules. If desired the game...