Fortress Stalingrad: Soviet Winter Counter Offensive 1942-1943, is a strategic/operational level simulation of the Soviet Winter Counter Offensive in 1942-43. Many have called this to be the single most important Campaign in all of World War II. The game was first published in Strategy & Tactics magazine #124. The Soviet player gains victory points based...
Welcome to FORTUNE OF THE FORGOTTEN WORLD. In the future, genetic engineering has made possible the return of dinosaurs to planet Earth. Meanwhile, entertainment demands are at an all-time high. A child of these strange times, FORTUNE OF THE FORGOTTEN WORLD is the highest rated show in history. Located on Island 17A, a scientific experiment gone awry, the...
In Forward Operations, two to four players control border nations rushing to build and man forward operating bases so they can take and hold critical objectives in a neighboring country that is becoming unstable. Win the game by holding those objectives for victory points or by destroying the Command Center of your opponents' bases. Players start with an...
This wargame is the second in the Oriental Flagship Company's "Red Memories" series. (The Nanchang Rebellion is the first in the series.) The game is a simulation of a famous campaign in the Chinese Civil War. The player controlling the Communist units deploys and moves secretly on a small magnetic board, while the Kuomintang player's units are visible...
Four Crossings of the Chishui River: victory through quagmire simulates the most critical turning point of the Red Army's strategic transfer (the Long March) in the first half of 1935—the battles of the Four Crossings of the Chishui River and the Crossing of the Jinsha River. Historically, through proactive mobile warfare, the Red Army maneuvered amidst...
Quadrigame of the Dresden Campaign: August-September 1813. Components: Four 22 x 17" maps and 560 two-sided units; 48 pages of rules including campaign analysis, designers notes and more; 4 player aid cards, 2 decks of cards (total of 96) used to effect deployments, arrivals, status of troops. Battles covered, GROSSBEEREN: To the Gates of Berlin, 23 August...
Covers the Autumn Campaign, August-September, 1813. Update of the 2005 edition, with new maps and Universal Card System. Battles covered: GROSSBEEREN: To the Gates of Berlin, 23 August KATZBACH: A Perilous Passage, 26 August KULM: Enfilade in the Mountains, 29-30 August DENNEWITZ: Collapse in the North, 6 September After the defeats of Grossgörschen (May...
Fourteen Days in June: the Waterloo Campaign is a two-player wargame played on a hex-grid superimposed upon a map depicting north east France and (what is now) southern Belgium. The game focuses upon the struggle in June 1815 between the French army under Napoleon Bonaparte and the Allied armies led by the Duke of Wellington and von Blücher. The game...
In the year 2388, a group of university students working in the Tycho Crater settlement, New Pottsdam, invent the long-desired technology of a Faster Than Light (FTL) propulsion system. (In this case, an Alcubierre design.) Mankind expands outward in every direction, for 3000 light years, in the next 700 years. It is now the year 3000 AD, and after a...
Each player uses their fox to capture some of each of the types of fowl (chickens, ducks, geese and turkey) that are found in the farmyard. Players gain points for the fowl they have captured and also for saving from capture those fowl that share one or more of the same characteristics as their chosen target card. Each round every player chooses to play...