Alea Magazine #32. Dios Patria Rey (For God, Country and King) is a system simulating several battles of the First Carlist War of 1833-1840. The Carlist Wars in Spain were the last major European civil wars in which pretenders fought to establish their claim to a throne. Several times during the period from 1833 to 1876 the Carlists — followers of Infante...
For each number of players, there are starting positions given. The goal of the game is to block enemy pieces by jumping on top of them. Movement is to any empty neighboring space which is connected to the starting space by a line. An enemy piece may be captured by jumping over it to an empty space behind it. The captured space is stacked under the...
Disputed Land covers the flashpoint war between Armenia and Azerbaijan over the Armenian controlled territory of Nagorno-Karabakh, which was won in 1994. This territory was Azerbaijan's prior to 1994. The loss was never agreed to and remained a bone of contention between the two countries. As time went on, Azerbaijan became sovereign country and quickly...
Captain, what's that strange sphere? I don't know, but all hands brace for impact! On the far side of the Klingon Empire are more kingdoms and empires with strange and deadly new technologies. New factions meet as Starmada joins the Star Fleet Universe. Distant Armada Unity was done as a joint venture between Amarillo Design Bureau and Majestic Twelve...
…the naval battles of the Dutch Wars were unlike any that had been fought before in terms of the number of ships engaged in the rival fleets and the extraordinary and unprecedented firepower they carried into battle. The sonorous sounds of those distant encounters were heard fearfully by awed and wondering folk on the coasts of England, the Netherlands and...
Ditsö is a strategy game of skirmish battles for all the family, that shows native Costa Rican mythology, language, customs and traditions. The game recreates the fight among gods and other magical beings to take over Tisingal, the place where, according to the legend, lay the lost gold mines of Talamanca. With Ditsö the player get used to the Bri Bri...
Divide & Conquer is played on a small hexagonal grid with seven pieces for each player. On a turn a player can move one of their ships to an adjacent empty space, as long as the ship is adjacent to at least one friendly ship. Instead, a player can move an opposing ship which is adjacent to one of their ships (which is in turn adjacent to another friendly...
"But, Colonel! You're asking us to attack other US citizens!" "Do your work, soldier! This is Divided America." Divided America: The Next Civil War is a simulation game of a hypothetical near-future conflict within the once United States. A presidential election has just concluded, and no clear winner has arisen. Martial law is declared, but competing...
Divine Right combines combat, diplomacy, and role-playing into 2-6 hours of fast-paced action as each player attempts to build and hold together an alliance of kings long enough to defeat the other players and win the game. The kingdoms of humans, elves, goblins, dwarves and trolls are pawns in the power games that absolute monarchs play. Ambassadors vie...
Two sets of variant components for Divine Right, and accompanying rules articles by Jon Freeman, published in issue 34 of The Dragon magazine (February, 1980). The 12 ambassador cards give names and diverse personalities to the ambassadors in Divine Right. Each player receives an ambassador personality card at the start of the game. The cards specify...