The Conquerors: The Romans and The Macedonians is a strategic and tactical simulation of the eastward expansion of the Roman Republic after the Second Punic War, which ended in 200 B.C. Two specific periods are covered: the Second Macedonian War (against Philip V), in which Rome laid its claim for control of Greece (albeit in somewhat defensive posture)...
Also known as 'Conquerors of the Eastern Country'. A 2-6 player game set in feudal Eastern Japan(2-12 players if combined with Heroes of Western Japan). Meant to appeal to fans of the many feudal multi-player games that came out in the 80s in Japan and of 'eurogame' fans wanting something quicker. It ends up playing like a fast-paced 'History of the...
Conquest is a strategic space exploration and conquest (naturally) game for 2-4 players. Each player starts in a system at a corner of the map and expands outward from there. Each player represents a different spacefaring race/organization - the Terrans, the Olso Empire, the Federation (changed to the Confederation in the second edition), and the Tholians...
Welcome to the Conquest of A.I. Board Game, where you must create your own artificial intelligence by 2023 using cutting-edge technologies. The exciting task you have set for yourself is to gather the six innovations needed to make it. You'll come across a lot of thrilling opportunities in this game where you can freely move around the board, come up with...
The year is 10,000 bc, take control and start your nation. Germany, Great Britain, France, the USA, and the USSR. 2-5 players lead their nations from the ancient era to victory! Explore different routes on the techtree. As you discover stronger and deadlier weapons, your enemies will coward in your power. If destruction isn't your cup of tea you can...
Conquistador recreates the 16th Century exploration and conquest of the New World (North and South America) by the major powers of Europe. —description from the back of the box (AH version) The game is quasi-historical in nature, providing the atmosphere and mechanics of the 16th Century world, along with historical personages. The object of the game is...
Constantinople is a solitaire wargame system covering the Byzantine (or Later Roman) Empire in the late 7th and early 8th centuries, the era of the two Barbarian sieges of the great City of Constantinople (AD 672, 717). The player controls Byzantine and allied forces. The game system controls various barbarian forces: Caliphates of Egypt, Syria and Mosul...
Control is a finite, draw less territory game based on SNORT. This game is also relevant to Glass Bead, Stigmergy and Tumpletore (a variant of Tumbleweed). Components Hex grid regular hexagonal board of any size (Size 5 or larger) Sufficient quantity of white and black pieces (A majority of the number of hexes is sufficient) Terminology Control The player...
One of many games featured on ads in comic books from the late 50's into the early 80's. The "Convoy Terror" War Game by Five Star Toys (of Rego Park NY, later of Commack, NY) seems to have been an early version of Helen of Toy's "Fighting Ships." In fact, Five Star Toys may have been an early incarnation of Helen of Toy, Co. Like Fighting Ships, Convoy...
Cookie Run: Kingdom The Board Game is a worker placement territory building game based on the video game, Cookie Run: Kingdom, developed by Devsisters. In this game, you become a king of a delectable kingdom and compete with other players to make your kingdom as awesome as possible. To do so, you place your worker, Sugar Gnomes, to collect resources and...
Coral Sea Solitaire (CSS) is a purpose-designed one-player wargame covering the aero-naval battle that took place between the US and Imperial Japanese Navies in May 1942. It was the first of the Pacific War CSS is based on the game system used in World at War number three Solomons Campaign; however, there are significant differences owing to the smaller...