From the publisher: A Fantastic War in Space. Take the Galaxy If You Use the Right Power!! 5 Powers at War! Who will be the victor? You have the powers but which of the powers will be right to take another world? Cosmic Wow! is a fast Micro Game of combat on the move as Humans and Alien Powers try to eliminate each other. Cosmic Wow! is a futuristic...
Cossack Revenge depicts the tragic end-point of the White Army's battle against the Bolsheviks. In March 1920, as the White Army retreated to their last escape route, the British, which had supported them with material since 1918, finally committed a battalion of troops to secure the port. At sea, several battleships and the first aircraft carrier provided...
The Cossacks are Coming! is an operational simulation of the World War I Tannenberg campaign in which Russian and German armies battled during August and September of 1914. The game uses weekly turns (each composed of a variable number of impulses), a map scale of five miles per hex, and battalion to brigade level units to portray the conflict. Aspects of...
(from Oregon Consim Games website:) The Cossacks Are Coming! (2nd Edition) is an extensively researched historical model of the Russian invasion of Germany in August and September of 1914. The design is a revision of the original The Cossacks are Coming! (People’s War Games 1982). Based on the 3rd edition Death of Empires rules system the five scenarios...
Counter Attack is a football (soccer) strategy game which lasts for 90 minutes. The two players ('managers') each control a team of 11 players. Every player has a unique set of skills that the managers try to best utilise during play. Managers control how the players move, pass, dribble, tackle and shoot. Duels between players on the pitch - whether...
Counter-Ploy is composed of three different board games of skill, strategy and international power. Game 1 is a military game in which each player owns certain countries with Army Divisions and Navy Fleets to defend these countries and conquer others. Military pieces are moved about the board(map of the world)to attack enemies and defend countries. Game 2...
Counter-Terrorist Force is a pure “player vs. player” (1 on 1) game where the main focus is on tactics and realistic combat. The game is played from both sides of the conflict. One person plays the terrorists and the other takes the role of counter-terrorist. Not only do you execute missions, you also run your own counter terrorist corporation and try to...
The game re create the counterattack for the German Army by Allied Army executed on 21 May 1940. It is a free postcard wargame with 11 counters only.(including markers) The German player win if through 8th turn the units exit by "german exit hexes". The Allied win if avoid the german victory condition. The die cut version of counters were included in...
The CGME Core Rules are the basic building blocks that could be used to make a Microgame. Think of them as atoms. With just these core rules you will not be able to play much. What you can do with them though is build up Gameworlds that take the CGME Core Rules and fill in the details of the game setting you want to play. The Gameworlds are the source...
A simple two-player game pitting the revolutionaries against the entrenched leader. Think of it as two-player Junta. The components are really flimsy (map and counters). The map is real simple, city and outlying sections, with victory locations (Radio/TV, Armoury, Capitol, etc.) scattered about. Small, but fun. Try this: You lose points for rubble-izing...
From the publisher's website ( www.rowdygames.com )... A chopper's got your cannon pinned down and a Special Forces unit is rapidly approaching to take out your HQ. You maneuver your humvee within striking distance of the chopper and deploy an infantry unit to protect your HQ. Then you desperately wait for your tank to appear and tip the balance of power...