Control is a finite, draw less territory game based on SNORT. This game is also relevant to Glass Bead, Stigmergy and Tumpletore (a variant of Tumbleweed). Components Hex grid regular hexagonal board of any size (Size 5 or larger) Sufficient quantity of white and black pieces (A majority of the number of hexes is sufficient) Terminology Control The player...
One of many games featured on ads in comic books from the late 50's into the early 80's. The "Convoy Terror" War Game by Five Star Toys (of Rego Park NY, later of Commack, NY) seems to have been an early version of Helen of Toy's "Fighting Ships." In fact, Five Star Toys may have been an early incarnation of Helen of Toy, Co. Like Fighting Ships, Convoy...
Cookie Run: Kingdom The Board Game is a worker placement territory building game based on the video game, Cookie Run: Kingdom, developed by Devsisters. In this game, you become a king of a delectable kingdom and compete with other players to make your kingdom as awesome as possible. To do so, you place your worker, Sugar Gnomes, to collect resources and...
Coral Sea Solitaire (CSS) is a purpose-designed one-player wargame covering the aero-naval battle that took place between the US and Imperial Japanese Navies in May 1942. It was the first of the Pacific War CSS is based on the game system used in World at War number three Solomons Campaign; however, there are significant differences owing to the smaller...
Coral Sea was the first of the Pacific War’s great carrier versus carrier battles. It was the result of an Imperial Japanese Navy (IJN) offensive into the South Pacific, with their South Seas Fleet transporting invasion forces to Port Moresby (at New Guinea) and Tulagi (off Guadalcanal). Their strategic objective was to cut Allied lines of communication to...
Corbach 1760 is a game for two players based on the battle of the same name, fought on 10 July 1760 during the Seven Years' War. Corbach was the first battle of the campaign of 1760. One player controls the French Army under the command of Saint-Germain and Victor-François, 2nd duc de Broglie marshal of France. The other controlls the Allied or...
In the not too distant future World War III has obliterated civilization into ruins. Devastated cities fester as pits of technological decay. Violent tribalism is the new world order. Yet even outcasts can survive... if they provide a service. In Core Runner you are one such outcast, and you've just gotten wind of a very lucrative proposition. Now you'll...
The game uses the divisional system for American Civil War operations introduced in Hampton Newsome's At all Hazards for a very small and quick simulation of the two-day 2nd Battle of Corinth. Like their real counterparts, units accumulate fatigue and disorder, and stop working long before they are eliminated by combat. Corps and armies are activated by...
Operation Roundup was the code name for a plan prepared by Allied forces to invade Northern France in 1943 in the Pas de Calais area. This game explores the first month of this never-run plan, set in September 1943 (instead of the historical landings at Salerno in Italy). Allied forces are not the mighty invasion armada of 1944 lacking both the armored...
Dreadnoughts & Battlewagons provides a low complexity ship-to-ship combat system allowing players to explore historical and hypothetical encounters during the age of the super dreadnought. Each counter depicts a single ship or the information markers required to denote a ship’s damage, special ship movement, or configuration. Ships are rated for weight of...
Corpo Truppe Volontarie: Santander 1937 is a wargame simulation of the Italo-Nationalist offensive in Santander in August 1937, in which the Italian expeditionary corps (the C.T.V. - Corpo Truppe Volontarie) played a key role. Ground units generally represent regiments and brigades. Each air support unit represents around 20-30 aircraft. Each game turn...