Quadrigame of the Fourth Coalition October 1806 – June 1807 These four games explore the major battles of 1806–07, where the French Army encountered two different opponents with different capabilities, from the leadership-challenged Prussians in Saxony to the chaotic battle conditions in winter against the Russians. Based on OSG's Special Studies, which...
Northeast Asia—a region where tensions over land and sea disputes simmer beneath the surface. Now, a single spark ignites the powder keg, dragging all regional powers into a full conflict. The Coming Wave is a war simulation system that plunges players into conflicts across contested regions. Focusing on modern and next-generation warfare, the game...
The First Part of the Mediterranean War - June, 1940 to July, 1941. Contains Scenarios: First Blood, Bagnolini vs. Calypso Action Off Calabria (Punta Stilo) Cape Spada Ajax and Convoy MB6 Rainbow's End (Brit SS vs. Italian SS) The Taranto Raid Otranto Straits The Fight off Cape Teulada The Inshore Squadron at Bardia Operation Excess The Vega Incident...
Volume 7 in the Command at Sea series of naval wargames. Atlantic Navies includes three books covering the history and data of the naval forces of Great Britain and the Commonwealth, Germany, and France. This set also includes the 4th Edition Command at Sea rules, which include new rules concerning dogfighting and air attacks and skill factors for...
(from Clash of Arms website:) Building on Clash of Arms' critically acclaimed The Rising Sun, Steel Typhoon features 36 scenarios covering the biggest and most famous naval battles of WWII inthe Pacific: Rabaul, Truk, the Marianas, Leyte and Okinawa plus hypothetical scenarios that challenge the players with historical alternatives! Designed specifically...
From the publisher's website: In the late 1920s, naval analyst and former spy Hector C. Bywater wrote what today would be called a "techno-thriller." His novel described a hypothetical conflict between Japan and the USA, set in his near future, 1931. His background in naval tactics, ship design, and history made him the perfect choice to write the story...
(from Clash of Arms website:) Mediterranean Fleets includes over 150 ships and 90 aircraft! For the first time the Admiralty Trilogy covers the Greek, Turkish and Yugoslavian Navies. Previous listings of Italian ships and aircraft have been updated with information from many new reference sources (including Italian naval experts in Italy who were consulted...
Publisher Blurb: Command at Sea travels to the waters off Spain in 1936, where in July, right-wing "Nationalists" rebelled against the democratically elected leftwing "Republicans", resulting in the bloody civil war. Italy and Germany quickly backed the Fascist Nationalists, as the Soviet Union rallied behind the Communist-Socialist-Anarchist Republicans....
During World War II, battleships and aircraft carriers often overshadowed the exploits of motor torpedo boats and motor gunboats. However, these mighty midgets performed invaluable services, venturing out night after night to face enemy naval, air, and ground forces. They operated in every major theater, from the warm waters of the Pacific and...
This games simulates tactical firefights during the Vietnam War. Special attention is paid to the command structure of the fighting troops. Players commanding several platoons (PLT), consisting of a command group (CG) and 3-4 squads (SQ) or 3-4 vehicles. Players draw chits from a stack to activate a certain platoon formation. The CG of a formation can...
Translated from the Russian language instructions: This is Commander, the game which imitates the military activity of the early 19th century. Each player will be a commander, determining the strategic and tactical goals of his troops and realizing them through combat with his opponents. This game will acquaint you with the glorious countries in the...
In the rugged hills and forests of ancient Dacia, Rome fights a war unlike any it has faced before. The legions advance into a land of steep ridges, hidden valleys, and fierce tribal resistance, where every skirmish can turn the tide of a campaign. You command a small Roman force consisting of Legionaries, Praetorian Guard, Cavalry, Archers, and Spearmen...