Combat Wings is an air combat game set in the First World War. WWI period aircraft were rather fragile machines, with hardly any power or operational capacity, however suprisingly enough these handicaps were more than compensated for by their high degree of manoeuvrability. At the start of each game, players select an aircraft, which in turn forms part of...
This game is a tactical game that reproduces modern armored combat after the 1980's. The units are tanks, infantry, and helicopters. Each unit is one vehicle or platoon. The Advanced game adds more rules. The represented countries are Japan, the United States, Britain, West Germany, the Soviet Union, and Israel. The game can be played by 2 persons and up...
Two-player SF wargame (of sorts) pitting two modular gladiatorial-combat robots ("combots") against one another. (Where have we seen this before?) Each robot is represented by a composite miniature that you put together using the available components. There are two different command units (heads), two main thrusters (bottoms), and four equipment tenders...
This is a game for two players (representing German and Allied forces) and is played out on the island of Crete, in the Eastern Mediterranean, in May 1941. German parachute and glider troops began an assault to seize control of three airfields along the North coast at 0600 on 20 May 1941; they were to be followed by airborne and seaborne reinforcements....
From the Publisher: our games explore the major battles of 1806-07, where the French Army encountered two different opponents with different capabilities, from the leadership-challenged Prussians in Thuringia and Saxony to the chaotic battle conditions in winter against the Russians. Based on OSG's Special Studies, which provide a turn by turn narrative of...
Quadrigame of the Fourth Coalition October 1806 – June 1807 These four games explore the major battles of 1806–07, where the French Army encountered two different opponents with different capabilities, from the leadership-challenged Prussians in Saxony to the chaotic battle conditions in winter against the Russians. Based on OSG's Special Studies, which...
Northeast Asia—a region where tensions over land and sea disputes simmer beneath the surface. Now, a single spark ignites the powder keg, dragging all regional powers into a full conflict. The Coming Wave is a war simulation system that plunges players into conflicts across contested regions. Focusing on modern and next-generation warfare, the game...
The First Part of the Mediterranean War - June, 1940 to July, 1941. Contains Scenarios: First Blood, Bagnolini vs. Calypso Action Off Calabria (Punta Stilo) Cape Spada Ajax and Convoy MB6 Rainbow's End (Brit SS vs. Italian SS) The Taranto Raid Otranto Straits The Fight off Cape Teulada The Inshore Squadron at Bardia Operation Excess The Vega Incident...
Volume 7 in the Command at Sea series of naval wargames. Atlantic Navies includes three books covering the history and data of the naval forces of Great Britain and the Commonwealth, Germany, and France. This set also includes the 4th Edition Command at Sea rules, which include new rules concerning dogfighting and air attacks and skill factors for...