Caricat! is a two-player game depicting battles in Italy during the Risorgimento. The two separate battles shown in this game, Pastrengo and Montebello, are remembered especially for the decisive contribution of the Piedmontese cavalry. The game has only a few units on the map, but takes in account fire combat, melee combat, morale, command range...
Circle of Life, Winner of the Mind Sports Olympiad's Game of the Year award, and winner of the Best Combinatorial Game Award, is a strategy game where players evolve species to eat each other in a growing ecosystem. Despite 1-minute rules, the game recreates key aspects of real ecosystems: It starts with simple species, which evolve to become more diverse...
Cowpens and Hobkirk’s Hill; South Carolina 1781 Carolina Rebels is BSO’s follow-up to their popular “Civil War Tactical System” game, Louisiana Tigers, this time a company-level American Revolution gaming at a scale of 40 yards per hex and about 50 men per counter/unit. Carolina Rebels emphasizes the limits of command, training, and discipline, all in the...
Designer summary: Carolus. Great Northern War is a Card Driven game focusing on the events of the war between Sweden, led by young king Karl XII and coalition of her enemies: Russia (led by Pyotr, later known as Peter the Great) Saxony (led by Augustus der Starke - the Strong) and Denmark (led by Frederik IVth). The war has also spread to initially neutral...
Carrancas is a board game inspired by the Brazilian colonization process. In 1501, some men tried to explore the continental territory of Brazil using the San Francisco river to get inside the continent. These man were explorers and warriors, fighting against diseases, native tribes and the wild nature. In Carrancas, the players assume the position of...
This book is mostly devoted to making toys from household objects, but includes boards and rules for several new board games: There and Back, Matchmake, Hop Over, Cops and Robbers, Floor War, Space Mission. ISBN 0860200183 hard bound edition (48 pages) ISBN 0590119303 paperback edition (32 pages) ISBN 8473740092 Spanish edition (48 pages) Contents...
"Carrier: The Southwest Pacific Campaign - 1942-1943" is a solitaire wargame simulation of both historical and hypothetical carrier battles in the Southwest Pacific Theater during the hotly-contested naval campaigns of 1942 and 1943. As the U.S. commander, you maneuver your task forces and conduct air searches in a tension-packed contest to find the...
"Carrier Battle: Philippine Sea" is a solitaire simulation of the largest carrier battle in history, fought during the invasion of Saipan (June, 1944). As the U.S. commander, you maneuver your task forces and conduct air searches in a tension-packed contest to find the Japanese carriers before they locate and attack yours. Simple game mechanics control...
Carrier Battle! South Pacific 1942 is a game that recreates the battles between the Japanese and American navies in the South Pacific during the first half of the Pacific War, at the tactical and operational level. The game features the warships of the Japanese and American navies that were active in the South Pacific, each represented by a single counter....
Carrier Battles includes the Basic, Advanced, and Optional rules for Carrier Battles, and Basic Game Rules for The Iron Samurai. "Carrier Battles, and its companion game, The Iron Samurai, are historical simulations of battles fought between air and surface forces of the Japanese and Allied fleets in the South Pacific during World War II. Carrier Battles...
This game pits two aircraft carrier task forces against each other; each player has two carriers loaded with 6 torpedoes and 4 aircraft. Pilots are represented by ratings which are embarked on the aircraft when launched. The carriers move with a special die which gives each carrier a 50-50 chance of either moving forward one or turning 60 degrees. The...