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  • Battles of Tukayyid Battlemat This map is 34” x 22", the perfect "two-map" size for most games. The maps are high-resolution with great color quality, making them some of the most beautiful and durable BattleTech maps ever produced. The neoprene is also thin for ease of storage, and double-sided for versatility. This map details the Holth Forest (Clan...

    • A mega-sized 72” x 48", two-sided neoprene map: Side A desert map containing 8 of the 12 maps from Map Pack: Deserts "Badlands #2" "Washout #1" "Washout #2" "Mines #2" "AeroBase #1" "AeroBase #2" "Desert Runway" "Oasis" Side B grasslands map containing 8 of the 12 maps from Map Pack: Grasslands "River CommCenter" "Streams" "Lakes" "Open Terrain #2" "Open...

      • Battles of Tukayyid Battlemat This map is 34” x 22", the perfect "two-map" size for most games. The maps are high-resolution with great color quality, making them some of the most beautiful and durable BattleTech maps ever produced. The neoprene is also thin for ease of storage, and double-sided for versatility. This map details the Pozoristu Mountains...

        • Battles of Tukayyid Battlemat This map is 34” x 22", the perfect "two-map" size for most games. The maps are high-resolution with great color quality, making them some of the most beautiful and durable BattleTech maps ever produced. The neoprene is also thin for ease of storage, and double-sided for versatility. This map details the Racice River Delta...

          • Battles of Tukayyid Battlemat This map is 34” x 22", the perfect "two-map" size for most games. The maps are high-resolution with great color quality, making them some of the most beautiful and durable BattleTech maps ever produced. The neoprene is also thin for ease of storage, and double-sided for versatility. This map details the Robyn's Crossing (Clan...

            • The HexPacks are a flexible map system aid from the BattleTech game system. Designed for use in conjunction with other pre-printed mapsheets (such as those for the 25th Anniversary Introductory Box Set), the systems flexibility allows for easy modifications to existing mapsheets, increasing the enjoyment of a given scenario as players quickly change the...

              • Pirate or Merc? Kell Hounds. Northwind Highlanders. Blue Star Irregulars. Literally a thousand and one mercenary units populate the Inner Sphere, yet these are the house hold names that captivate common man. But for every top, there is a bottom. Gray's Ghosts. Kraken Unleashed. Vinson's Vigilantes. Some call them 'pirates,' others 'down-on-their-luck,' and...

                • Játékidő: 120 perc
                • Min. játékidő: 120 perc
                • Max. játékidő: 120 perc
                • Max. játékosszám: 6
                • Min. játékosszám: 2
                • Ajánlott életkor: 14+ éves
                • Komplexitás: 4/5
              • Publisher Blurb: A host of additional BattleMech, battle armor and vehicles to play, all completely compatible with the rules from Total Warfare. Includes ready-to-play scenarios and quick-start rules for massed infantry vs. infantry action! Uses the new Total Warfare-style record sheets Compatability: Companion volume for Total Warfare and Technical...

                • Játékidő: 120 perc
                • Min. játékidő: 120 perc
                • Max. játékidő: 120 perc
                • Max. játékosszám: 6
                • Min. játékosszám: 2
                • Ajánlott életkor: 14+ éves
              • Handbook: House Davion is the third in the series of books detailing the nations of the Inner Sphere and is the definitive source book on the Federated Suns. It includes a detailed history of the Suns, its capital New Avalon, and House Davion that begins in the 23rd century and ends in 3067. It includes a description and brief history of many worlds that...

                • Min. játékidő: 120 perc
                • Max. játékosszám: 6
                • Min. játékosszám: 2
              • Another volume in the Classic Battletech core rules series, Strategic Operations focuses on "forces in solar system" (as opposed to "forces on world" for Tactical Operations and the even-wider-ranging scope of the forthcoming Interstellar Operations). This book's main sections consist of general rules covering a variety of topics (including a system for...

                • Játékidő: 120 perc
                • Min. játékidő: 120 perc
                • Max. játékidő: 120 perc
                • Max. játékosszám: 6
                • Min. játékosszám: 2
                • Ajánlott életkor: 12+ éves
                • Komplexitás: 4/5
              • Take your warfare to a whole new level of excitement! Deploy under cover of exotic weather and severe planetary conditions. Surprise your enemy with your mastery of new battlefield tactics—from artillery to command-level comms to minefields— as well as cutting-edge, prototype technologies! A daring commander can take advantage of any or all of these….if...

                • Játékidő: 120 perc
                • Min. játékidő: 120 perc
                • Max. játékidő: 120 perc
                • Max. játékosszám: 6
                • Min. játékosszám: 2
                • Ajánlott életkor: 14+ éves
                • Komplexitás: 5/5
              • Era Report: 3052 describes the state of the Inner Sphere and the Clans at a pivotal period in BattleTech history: the early years of the Clan Invasion. Presented as a general overview of the period, rather than a focused report on a single conflict, this book includes descriptions of every major Inner Sphere and Clan faction. Notable personalities...

                • Min. játékosszám: 2
                • Komplexitás: 4/5
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