Revolutionize your tabletop gaming experience with NEO SPARTA - the board game that blends classic mechanics with cutting edge A.I. technology. The challenge is: Can one artist develop a AAA board game with the help of A.I. and launch it successfully on kickstarter? NEO SPARTA is a medium complexity premium strategy board game set in a futuristic dystopian...
Will the tech giants take over? Or is there still hope for a glitched utopia? In Neon Hope, you have the chance to fight back against cyberpunk’s grim vision of the future. Dystopia seems inevitable, but the worst is yet to come. You can still change the world for the better – do not lose hope! This cooperative game takes interactive storytelling to the...
A board game based on the Internet / electronic toy craze. After assembling the 'Wheel of Excitement", arrow launcher and Buried Treasure Box, and labelling the dice, buried treasure tokens are placed in the Buried Treasure Box and coins in the coin box. Players shuffle ticket cards and deal 5 to each player. 'Fruit machine' and Random Event Cards are...
"In Nero: Legacy of a Despot, the players are contenders for Imperial power. Using legions and political influence, the aim is to either seize and hold the Imperium by being declared Emperor, or to gather enough land and power so that, at game’s end, they are in position to do so. Nero is a game full of opportunities. The players have to react and act...
The Net Zero Game 2050 is an event-driven business strategy, sustainability and negotiation board game based on stakeholder capitalism. The Net Zero Game 2050 gamifies the road towards carbon neutrality in 2050 (or before) by letting each player – four are recommended – become a Business Leader of a portfolio of companies. Each Business Leader may build a...
Netherwatch is a cooperative horror deduction game where players take on the roles of elite agents investigating supernatural disturbances, uncovering cryptic clues, and confronting a terrifying Demon. Each mission unfolds in two stages: first, players must investigate and deduce the demon's identity while managing their sanity and avoiding deadly...
The Loyal Vigil expands the hidden war against evil into untamed ground, where the Nether seeps into open air and new allies stand ready to face it. This first major expansion for Netherwatch introduces two entirely new ways to play - a shifting wilderness to explore, and Agents of a very different breed. Demons do not confine themselves to the walls of...
Never mind the Billhooks is set at the Big Skirmish/Small battle level, the sort of thing that probably went on a lot of the time, particularly up around the Scottish borders, without ever troubling the chroniclers. My original inspiration was Nibley Green, Gloucestershire, fought in 1470 between the private armies of Lords Lisle and Berkeley, with no more...
New Avernus is a 1-4 player, competitive apocalyptic city building board game. Over 7-10 turns of gameplay, players take up one of the four unique factions with their own starting resources, worker count, and abilities, and seek to clear the ruins of the previous cities to gain building blueprints, much needed resources, and finally to build, and fortify...
"Being the most agreeable & rational recreation ever invented for youth of both sexes." A roll-and-move racing game with 84 space illustrating different stages of a man's life, broken down into 12 ages - boyhood, youth, young man, the prime of life, the sedate man, the old man, and decrepitude. The players race to reach the ending space, depicting The...
New York Crisis is a cooperative game for 1 to 4 players, the players will play as the members of the Smith family, who accidentally find themselves involved in a serious crime that took place in front of them. You will have different scenarios to play each game, where the characters will have to explore Manhattan, and collect clues to find out what...
Newtown is a city building game designed to be used as a modern teaching aid in leading university city planning departments. Students play individually or in teams. Players take turns buying land and building on it. Earn points for placing homes near schools and churches, factories near water routes and railroads. At the end of each round, town meetings...