Sim Serim is an abstract game designed for two players (or two teams consisting of two players each). This game by Heinrich Glumpler is played on a square wooden board with 7×7 fields where the fields in two corners are replaced by icons representing the players ("moon" and "sun"). The players sit at the corner of the board showing their respective icon....
Simon’s cat has been playing with the birds. Shout “Simon’s cat” at the right time and collect as many cards on the table as possible. The deck is composed of pictures with birds and special Simon's Cat cards. Players draw cards and lay them in a row.. The first player find the right bird and point to it gathers all the challenge cards and keeps them....
Simon’s cat has been playing and has made another total mess! Look very carefully and point to the last objects the cat has knocked over. Shout “Simon’s cat” at the right time and collect as many cards on the table as possible. The deck is composed of pictures with connected drawings and special Simon's Cat cards. Players draw cards and lay them in a row...
You are the Boss of a small tribe of Neanderthals. But you won't stay Boss for long if you can't prove your superiority over the other tribes. To prove your might, you must command your tribe to hunt, gather, or steal as many stones as possible. When the stones are all gone, the Boss with the most stones will be universally feared and respected. Stones...
From the beginning of the rules: "THIS is an attempt to devise a game based on the principles of war—a game, mind you, not a study. There must not be a single umpire about. The rules must cover all questions on what may or may not be done, and decide losses; and yet they must not be too long or too complicated. And the paraphernalia used in the game must...
From the game rules: You are a trainer of the cutest, friendliest, and most vicious creatures in the land. A vibrant battling scene in the region gives you lots of opportunities to hone your skills, connect with your… let’s call them “pets,” and make some good cash along the way from the losers. It’s okay, the creatures don’t get hurt, and you buy them...
In this game, the objective is to get four in a row, by players dropping checkers into a line. This game adds a unique twist by having both players select their moves simultaneously, then resolving. The end result of this change turns the game into more of a war of nerves, and gives it additional depth, even though it stops being a pure abstract strategy...
Singularity Sky is a sci-fi adventure game of exploration, trading and combat set in the universe of the same name, as depicted in the novels by Charles Stross, Singularity Sky and Iron Sunrise. Players take on the roles of undercover spies and travel the Galaxy as merchants, trading goods to earn money, completing missions for the big factions, battling...
"If we're going down, we're going down together! IN this game of doublethink, everyone contributes dice to the center, then competes for them. Use the same tactics as another player, however, you will sink!" This simultaneous play has you rolling two dice and putting them into a pool in the center. Then you secretly set a die to what you think you want to...
From the designer's description: "Sink the Bismark" (sic) allows the player to recreate the actual historical conditions of the BISMARK foray, and includes advanced "what if" situations such as the original Operation Rheinubung as well as the delayed operation including the TIRPITZ. This game can be played in either a tactical or strategic atmosphere, or...
Sink the Carrier is a co-op game, where each player take control of one Douglas SBD Dauntless, a dive bomber, on board the USS Yorktown carrier during the early days of May 1942 in the Coral Sea. The objective is to find and sink one of the Japanese Air Carriers. The Japanese army wins if players lose a certain number of planes or if the USS Yorktown is...